Senior Engineer (Unreal Engine)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
TL;DR
Senior Engineer (Unreal Engine): Building and optimizing gameplay systems, tools, and technical features for Unreal Engine projects with an accent on console development, performance optimization, and platform compliance. Focus on owning features end-to-end, supporting major releases, and shipping new titles.
Location: Hybrid in Loveland, Colorado (preferred 4 days/week onsite). Fully remote may be negotiable depending on experience and team alignment.
Salary: $105,000 β $135,000 Annually
Company
Studio Sirens, founded in 2024 under Snail Games, is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects.
What you will do
- Implement and maintain gameplay systems, tools, pipelines, and technical features across Unreal Engine projects.
- Own console development workflows including optimization, platform-specific features, certification prep, and debugging across Xbox, PlayStation, Switch, and PC.
- Support porting initiatives by profiling performance, addressing platform constraints, and ensuring compliance.
- Operate as a full-stack engineer, contributing to gameplay code, tools, build/CI improvements, and runtime systems.
- Collaborate with the Technical Director on architecture decisions, performance budgets, and risk assessment.
- Work closely with design, art, and production to estimate tasks, scope technical needs, and maintain alignment.
Requirements
- 5+ years professional software development experience (games preferred).
- Strong Unreal Engine experience (UE4 or UE5), including Blueprints and C++.
- Demonstrated experience with console development and/or porting projects.
- Strong debugging, profiling, and performance optimization skills across multiple platforms.
- Ability to work full-stack across gameplay, tools, build systems, and runtime features.
- Clear communication skills and the ability to work effectively in a small, fast-moving team.
Nice to have
- Experience with Ark ASA or Atlas Modkit environments.
- Multiplayer networking, matchmaking, backend services, or online systems experience.
- Prior experience with console certification, compliance, or first-party submission processes.
- Familiarity with CI/CD pipelines, automated testing, crash/metrics systems, or dev-ops tooling.
- Experience shipping titles on multiple platforms or working on porting houses/co-dev teams.
Culture & Benefits
- True focus on work/life balance.
- Paid company holidays, vacation, and separate sick leave.
- Medical, dental, vision, and Life/LTD.
- 401k with company match.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β