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ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΎ 3 мСсяца Π½Π°Π·Π°Π΄

Senior Engineer (Unreal Engine)

105Β 000 - 135Β 000$
Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
hybrid
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
senior
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
US
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
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TL;DR

Senior Engineer (Unreal Engine): Building and optimizing gameplay systems, tools, and technical features for Unreal Engine projects with an accent on console development, performance optimization, and platform compliance. Focus on owning features end-to-end, supporting major releases, and shipping new titles.

Location: Hybrid in Loveland, Colorado (preferred 4 days/week onsite). Fully remote may be negotiable depending on experience and team alignment.

Salary: $105,000 – $135,000 Annually

Company

Studio Sirens, founded in 2024 under Snail Games, is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects.

What you will do

  • Implement and maintain gameplay systems, tools, pipelines, and technical features across Unreal Engine projects.
  • Own console development workflows including optimization, platform-specific features, certification prep, and debugging across Xbox, PlayStation, Switch, and PC.
  • Support porting initiatives by profiling performance, addressing platform constraints, and ensuring compliance.
  • Operate as a full-stack engineer, contributing to gameplay code, tools, build/CI improvements, and runtime systems.
  • Collaborate with the Technical Director on architecture decisions, performance budgets, and risk assessment.
  • Work closely with design, art, and production to estimate tasks, scope technical needs, and maintain alignment.

Requirements

  • 5+ years professional software development experience (games preferred).
  • Strong Unreal Engine experience (UE4 or UE5), including Blueprints and C++.
  • Demonstrated experience with console development and/or porting projects.
  • Strong debugging, profiling, and performance optimization skills across multiple platforms.
  • Ability to work full-stack across gameplay, tools, build systems, and runtime features.
  • Clear communication skills and the ability to work effectively in a small, fast-moving team.

Nice to have

  • Experience with Ark ASA or Atlas Modkit environments.
  • Multiplayer networking, matchmaking, backend services, or online systems experience.
  • Prior experience with console certification, compliance, or first-party submission processes.
  • Familiarity with CI/CD pipelines, automated testing, crash/metrics systems, or dev-ops tooling.
  • Experience shipping titles on multiple platforms or working on porting houses/co-dev teams.

Culture & Benefits

  • True focus on work/life balance.
  • Paid company holidays, vacation, and separate sick leave.
  • Medical, dental, vision, and Life/LTD.
  • 401k with company match.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’