TL;DR
Lead Animator (Gamedev): Lead an international team of highly skilled animators, supporting them to fulfil the project's animation and artistic direction, and production timelines. Focus on guiding the team through project tasks that improve gameplay experiences across the Rainbow Six brand and contribute to high-quality assets that bring immersive, authentic worlds to life.
Location: Candidates must possess current eligibility to live and work in the UK
Company
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences.
What you will do
- Lead an international team of highly skilled Animators.
- Support the team to fulfill the project's animation & artistic direction and production timelines.
- Guide the team through project tasks that improve the gameplay experiences across the Rainbow Six brand.
- Be the main point of contact between the team, direction, and production to efficiently delegate appropriate tasks.
- Contribute to the creation of high-quality assets that bring immersive, authentic worlds to life.
- Communicate the Director’s creative vision through realistic character movement and interaction.
Requirements
- Proven leadership or mentoring abilities.
- A portfolio/showreel consisting of realistic-styled animations.
- Proficient in Keyframing.
- Experience of working in Motion Capture.
- Knowledge of proprietary/in-house engines.
- Understanding of working in 1st person and 3rd person Animation systems.
Nice to have
- Familiarity with MotionBuilder.
- Experienced in a full development life-cycle.
Culture & Benefits
- Hybrid working model that requires team members to be on-site for an average of 3 days per week.
- Flexible core hours.
- 25 days of annual leave, Christmas shutdown.
- A plan that will enable you to work from anywhere in the EU for up to four weeks per year.
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