TL;DR
Motion Capture Animator (GameDev): Creating detailed and realistic animations for game assets, focusing on fine detail cleanup of mocap data and iterating within a cross-discipline group. Focus on adhering to established art styles and platform technology requirements while contributing to rapid gameplay prototyping.
Location: Must be based in the UK.
Company
Climax is a leading creative force in independent games development, known for its top-published titles and inspiring work environment in Edinburgh.
What you will do
- Fine detail cleanup of mocap assets.
- Critique and iterate in a cross-discipline group.
- Follow and recreate established art styles.
- Reliably demonstrate an aptitude for the platform technology, asset discipline, and pipeline processes.
Requirements
- Show a sound understanding of animation principles.
- Technically competent and have a thorough understanding of animation processes.
- Respond well to feedback and act upon it.
- Experience implementing motion capture data.
- Good communicator and at ease working within a team.
- Capable of working to tight deadlines when required.
Culture & Benefits
- Excellent holiday package.
- Regular social events.
- A friendly, focused, ambitious, and relaxed working environment.
- Ongoing training and development with career progression.
- Group Private Medical Insurance provided by BUPA.
- Company Pension Scheme.
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