TL;DR
Motion Capture Animator (Game Development): Fine-tuning and integrating motion capture assets for game development with an accent on technical competency in animation processes and attention to detail. Focus on critically iterating within a cross-discipline group and adapting to established art styles.
Location: UK-based, working onsite in London.
Company
Climax is a leading independent game development studio known for its published titles.
What you will do
- Fine detail cleanup of mocap assets.
- Critique and iterate within a cross-discipline group.
- Follow and recreate established art styles.
- Demonstrate aptitude for platform technology, asset discipline, and pipeline processes.
Requirements
- Sound understanding of animation principles.
- Technical competency and thorough understanding of animation processes.
- Experience implementing motion capture data.
- Strong folio including examples of realistic animation.
- Experience with UE4, Motionbuilder, and Maya.
- Current console development experience.
Culture & Benefits
- Excellent holiday package.
- Regular social events and in-house clubs.
- Friendly, focused, ambitious, and relaxed working environment.
- Ongoing training and career progression.
- Private Medical and Life Insurance.
- Company Pension Scheme and Cycle To Work Scheme.
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