TL;DR
Motion Capture Animator (Game Development): Fine-detail cleaning of mocap assets and iterating in a cross-discipline group for game development with an accent on technical competency in Motionbuilder, Maya, and Unreal Engine. Focus on successfully working with iterative development, rapid gameplay prototyping, and recreating established art styles.
Location: Portsmouth, United Kingdom. The role requires being based out of our brand new, state of the art studio at Lakeside North Harbour in Portsmouth.
Company
hirify.global is an award-winning game development company with over 30 years of history in creating diverse digital experiences across all formats.
What you will do
- Fine detail cleanup of mocap assets.
- Critique and iterate in a cross-discipline group.
- Follow and recreate established art styles.
- Demonstrate aptitude for platform technology, asset discipline, and pipeline processes.
Requirements
- Sound understanding of animation principles.
- Technically competent with a thorough understanding of animation processes.
- Experience implementing motion capture data.
- Good communicator and at ease working within a team.
- Strong folio including examples of realistic animation.
- Successfully worked with iterative development and rapid gameplay prototyping.
- Current console development experience.
- Extensive technical expertise with Motionbuilder, Maya, and use of mocap data.
- Proven experience in Unreal Engine 4 (UE4).
Culture & Benefits
- Excellent holiday package.
- Regular social events, including project wrap parties, team, studio events, and charity fundraising.
- A friendly, focused, ambitious, and relaxed working environment.
- Ongoing training and development with career progression opportunities.
- Group Private Medical, Life, and Dental Insurance provided by BUPA.
- Company Pension Scheme and Employee Assistance Programme.
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