Senior Character Surfacing Artist (Game Art)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Character Surfacing Artist (Game Art): Texturing and shading realistic and/or stylized characters and props for high-end 3D animation projects with an accent on artistic accuracy and style adherence. Focus on using advanced software like Substance Painter, Maya, and Arnold to achieve world-class rendering and fine details.
Location: Remote (global) for freelance contracts, or onsite in Budapest, Hungary for full-time employment.
Company
is an Annie Award-winning animation studio with over 20 years of history, known for creating high-end 3D animation for feature films, commercials, and video games, including projects for Call of Duty, Netflix, and Amazon.
What you will do
- Texture and shade realistic and/or stylized characters and props.
- Ensure artwork is in accordance with project references, style, and artistic attributes.
Requirements
- At least 4 years of experience as a Surfacing Artist or in a similar position.
- Advanced knowledge of Substance Painter / Mari, Maya, and Zbrush.
- High proficiency in creating digital art with Adobe Photoshop or similar software.
- Experience in CGI lighting, compositing, and familiarity with Arnold or similar renderers.
- Knowledge of PBR workflow and confidence in using shaders and parameters.
- Ability to communicate in English.
Culture & Benefits
- Opportunity for full-time employment in Hungary or a freelance contract from abroad.
- Possibility of long-term cooperation on internationally recognized, world-class projects.
- Supportive work environment with opportunities for personal and professional development.
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