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7 месяцев назад

2D Spine Animator (GameDev)

Формат работы
onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Armenia
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

2D Spine Animator (GameDev): Creating dynamic and visually appealing 2D character animations for game projects with an accent on classic animation principles, rigging, and deformation. Focus on transforming still raster illustrations into fluid animated characters and solving complex animation challenges.

Location: Yerevan

Company

hirify.global is searching for a 2D Spine Animator to join their team.

What you will do

  • Utilize 2D animation skills to create dynamic and visually appealing character animations.
  • Apply fundamental principles of classic animation to ensure high-quality animations.
  • Transform still raster illustrations into animated characters, ensuring smooth transitions and fluid motion.
  • Analyze and address complex animation challenges, including character interactions and special effects.
  • Collaborate closely with the creative team (artists, designers, and developers) to bring artistic vision to life.
  • Interpret storyboards and translate them into captivating animations that align with the narrative and visual style.

Requirements

  • Demonstrated experience in 2D animation with a minimum of 2-5 years of professional work in the field.
  • Bachelor’s Degree in Animation, Visual Arts or a related field; knowledge of Trapcode Suite, Red Giant Suit, Element 3D, and mask plug-ins.
  • Understanding of classic animation principles and the ability to apply them effectively.
  • Strong knowledge of Spine 2D and its rigging, deformation, and mesh tools.
  • Experience in transforming still raster illustrations into animated characters with smooth and natural movement.
  • Proven ability to solve complex animation challenges and adapt to different project requirements.
  • Excellent communication and collaboration skills to work effectively within a creative team.
  • A portfolio showcasing relevant 2D animation work in Spine.

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