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ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΎ 4 часа Π½Π°Π·Π°Π΄

Middle to Senior 3D Vegetation Artist (Game Development)

Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
hybrid
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
middle/senior
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
Serbia
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

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TL;DR
Middle to Senior 3D Vegetation Artist (Game Development) (Unreal Engine 5): Creating real-time vegetation assets and plant sets for different biomes through the full 3D pipeline with an accent on modeling, sculpting, texturing, retopology, and UV work. Focus on integrating assets within technical and gameplay constraints, refining organic environments, and mentoring Junior 3D Artists.

Location: Belgrade, Serbia; Workplace: Hybrid

Company

hirify.global develops game art and assets for exciting and challenging projects with international teams.

What you will do

  • Create and maintain real-time vegetation game assets through the full 3D pipeline, including modeling, sculpting, texturing, retopology, and UV mapping.
  • Develop plant sets for different biomes using Unreal Engine 5.
  • Analyze concepts and references, collect asset references, and work according to established guidelines.
  • Integrate vegetation assets while considering technical and gameplay constraints.
  • Coordinate with Senior and Lead Artists to obtain guidance and approvals.
  • Mentor Junior 3D Artists and share project best practices.

Requirements

  • Experience creating vegetation models in the game industry.
  • Strong knowledge of 3D modeling tools such as 3ds Max, Maya, Blender, ZBrush, SpeedTree, or Houdini.
  • Strong knowledge of texture creation tools such as Photoshop, Substance Designer, or Substance Painter.
  • Good understanding of modern game development pipelines and requirements.
  • Teamwork, creativity, collaboration, innovation, and strong communication skills.

Nice to have

  • Experience with Unreal Engine 5, Unity, or another game engine.
  • High-poly sculpting experience in ZBrush.

Culture & Benefits

  • Work with an international team of game development professionals.
  • Learning and development opportunities, including mentoring, lectures, and participation in industry conferences and events.
  • Medical care package.
  • Flexible working hours.
  • Breakfasts, snacks, fruit, tea, and coffee available during the day.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’