Technical Artist III (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Technical Artist III (Gamedev): Ensuring seamless integration of visual assets into the game engine while maintaining high visual quality with an accent on pipeline optimization and rendering techniques. Focus on developing efficient workflows, implementing new artistic techniques, and bridging the gap between creative vision and technical constraints.
Location: Belgrade, Serbia
Company
is a global powerhouse in gaming, digital experiences, and fintech solutions, operating in over 100 countries.
What you will do
- Integrate visual assets into the game engine while ensuring no loss in visual quality.
- Develop and maintain workflows to compensate for gameplay and architecture limitations.
- Investigate and implement new technical techniques to effectively realize the creative vision.
- Analyze existing pipelines to identify inefficiencies and implement technical solutions.
Requirements
- Advanced expertise in 3D modeling, animation software, and various art disciplines.
- Knowledge of rendering techniques, including normal/specular maps, particle systems, and pixel shaders.
- Proficiency in scripting and OOP languages such as C#, C++, JavaScript, Lua, or Java.
- Experience with professional art tools including Photoshop, After Effects, Maya, 3DS Max, or Modo.
- Location: Must be based in Belgrade, Serbia.
Culture & Benefits
- Commitment to a diverse, fair, and inclusive global workforce.
- Equal opportunity employment regardless of background or identity.
- Collaborative environment focused on innovation and driving results.
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