Senior Game Artist (Generalist)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Game Artist (Generalist) (Game Art): Creating production-ready slot game assets from early concepts and moodboards through final illustration, UI, and animations with an accent on casino-grade realism, readability, and optimization for mobile and web. Focus on building implementation-ready art pipelines (PSD/sprites/atlases) and delivering Spine 2D/After Effects animations while collaborating with multidisciplinary teams to meet technical specifications and schedules.
Location: Hybrid, connected to the local office in Belgrade, Serbia
Company
delivers gaming experiences across regulated and global channels through gaming machines, sports betting, and digital products.
What you will do
- Own visual development of slot games from early concepts and moodboards to final production assets.
- Create casino-grade symbols, characters, backgrounds, logos, UI elements, feature artwork, and promotional key art.
- Produce mobile- and web-optimized assets and ensure strong silhouette, contrast, hierarchy, and visual clarity.
- Animate game assets using Spine 2D and Adobe After Effects, delivering implementation-ready animations.
- Prepare layered PSDs, sprite sheets, atlases, exports, and animation-ready assets following studio standards.
- Collaborate with Game Design, Development, Audio, Producers, and Technical Artists to meet memory budgets, optimization targets, and implementation requirements.
Requirements
- Extensive experience creating art for released real-money slot games; portfolio must include slot/casino artwork.
- Expert knowledge of Adobe Photoshop and Adobe Illustrator.
- Professional experience with Spine 2D; good working knowledge of Adobe After Effects.
- Strong understanding of game art pipelines, asset organization, production workflows, and optimization constraints.
- Experience preparing implementation-ready assets for game engines.
- Must be fully eligible to work full-time under a local employment contract in Serbia.
Nice to have
- Experience with Unity and game asset implementation.
- Experience with Blender, Maya, or 3ds Max for blockouts, lighting, and reference renders.
- Experience using AI tools to accelerate concept exploration and ideation (not as a replacement for final production art).
- Understanding of VFX pipelines and animation principles.
- Experience mentoring artists and contributing to art direction and visual quality standards.
Culture & Benefits
- Vibrant work environment in a Class-A office space.
- Private health insurance for you and your family.
- Flexible working hours.
- Opportunity to learn and improve skills; career growth in a stable environment.
- Full-time/permanent employment with a competitive salary.
Hiring process
- Submit a portfolio link featuring slot/casino artwork; applications without relevant casino experience will not be considered.
- Selected candidates proceed to interviews.
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