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Stylized 3D Characters Project Lead (Game Development)

Формат работы
remote (только Europe)
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
Serbia/Argentina/Ukraine +14 еще
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Stylized 3D Characters Project Lead (Game Development): Leading the creation and artistic direction of stylized 3D characters for games with an accent on team leadership, quality control, and technical artistic challenges. Focus on mentoring artists, managing project workflows, and ensuring high-quality stylized character assets.

Location: Remote from Argentina, Bulgaria, Croatia, Cyprus, Czech Republic, Estonia, Georgia, Latvia, Lithuania, Malaysia, Moldova, Portugal, Serbia, Slovakia, Slovenia, Turkey, or Ukraine

Company

hirify.global is the art team of Room 8 Group, delivering concept art, character and environment art, UI and UX, 2D and 3D art, and other production services for game developers and publishers.

What you will do

  • Lead projects focused on stylized 3D character art for games.
  • Drive visual direction and review the quality of the team’s artistic and technical output.
  • Mentor artists, organize project work, and resolve artistic and technical challenges.
  • Create technical specifications and production guides.
  • Create high-poly and low-poly stylized character models from concepts.
  • Produce optimized UV mapping, texture baking, and stylized textures.

Requirements

  • Proven experience as a Project Lead in a stylized 3D character art team within game development.
  • Portfolio demonstrating relevant stylized character work.
  • Experience with high-poly sculpting in ZBrush and SubD modeling in 3ds Max or Maya.
  • Knowledge of character topology for animation, cloth simulation in Marvelous Designer, anatomy, UV mapping, texture baking, and texturing in Substance Painter or by hand.
  • Understanding of modern stylized character art pipelines and the ability to interpret and improve concepts.
  • Upper-intermediate or higher English, written and spoken, is required.

Nice to have

  • Experience with Unreal Engine 4/5, Unity, or other game engines.
  • Drawing skills.
  • Understanding of rigging and animation processes.

Culture & Benefits

  • Remote cooperation from the listed countries.
  • Professional training, conferences, internal mentorship, and English courses.
  • Health insurance, paid vacation, and paid sick leave.
  • Diversity and inclusion initiatives.
  • A community focused on game development and game art.

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