обновлено 6 дней назад
Freelance Animator (MotionBuilder/Maya)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Freelance Animator (MotionBuilder/Maya) (Cinematics): Creating character animations for game cinematics and production projects using keyframe and motion capture workflows with an accent on motion capture cleanup, facial animation, and lipsync. Focus on applying FACS-based systems, documenting animation pipelines and tools, and independently delivering high-quality work within project deadlines.
Location: Germany (Remote)
Company
develops cinematics and animation projects for game production.
What you will do
- Create character animations using keyframe and motion capture workflows.
- Integrate animations into the production pipeline, including motion capture cleanup with constraints and auxiliary effectors.
- Document animation processes, techniques, best practices, and tools.
- Participate in meetings, project planning, and time estimation.
- Work independently, maintain communication, and meet project deadlines remotely.
Requirements
- Professional experience with MotionBuilder and Maya.
- Strong understanding of keyframe animation principles and motion capture workflows.
- Basic knowledge of FACS-based facial animation and lipsync.
- Ability to create clear documentation for animation workflows and tools.
- Familiarity with project management software such as FPT.
- Strong written and verbal English communication skills are required for remote collaboration.
Nice to have
- Experience with Unreal Engine or Unity.
- Portfolio demonstrating both keyframe and motion capture animation work.
Culture & Benefits
- Freelance collaboration for the duration of individual projects.
- Remote work with an emphasis on independence, organization, and time management.
- Opportunity to join a talent pool for future cinematics projects.
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