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обновлено 6 дней назад

Freelance Animator (MotionBuilder/Maya)

Формат работы
remote (только Germany)
Тип работы
project
Грейд
senior
Английский
b2
Страна
Germany
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Freelance Animator (MotionBuilder/Maya) (Cinematics): Creating character animations for game cinematics and production projects using keyframe and motion capture workflows with an accent on motion capture cleanup, facial animation, and lipsync. Focus on applying FACS-based systems, documenting animation pipelines and tools, and independently delivering high-quality work within project deadlines.

Location: Germany (Remote)

Company

hirify.global develops cinematics and animation projects for game production.

What you will do

  • Create character animations using keyframe and motion capture workflows.
  • Integrate animations into the production pipeline, including motion capture cleanup with constraints and auxiliary effectors.
  • Document animation processes, techniques, best practices, and tools.
  • Participate in meetings, project planning, and time estimation.
  • Work independently, maintain communication, and meet project deadlines remotely.

Requirements

  • Professional experience with MotionBuilder and Maya.
  • Strong understanding of keyframe animation principles and motion capture workflows.
  • Basic knowledge of FACS-based facial animation and lipsync.
  • Ability to create clear documentation for animation workflows and tools.
  • Familiarity with project management software such as FPT.
  • Strong written and verbal English communication skills are required for remote collaboration.

Nice to have

  • Experience with Unreal Engine or Unity.
  • Portfolio demonstrating both keyframe and motion capture animation work.

Culture & Benefits

  • Freelance collaboration for the duration of individual projects.
  • Remote work with an emphasis on independence, organization, and time management.
  • Opportunity to join a talent pool for future cinematics projects.

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