11 часов назад
Staff Animator (Gamedev)
144 000 - 217 000$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Staff Animator (Game Art): Creating high-quality stylized gameplay animations for a new franchise at PlayStation with an accent on character movement, locomotion, and real-time constraints. Focus on implementing animations in Unreal Engine, mentoring other animators, and defining the animation style and quality bars.
Location: Remote or Hybrid (US)
Salary: $144,000 — $217,000 USD
Company
A world-leading gaming company creating new franchises for PlayStation.
What you will do
- Develop high-quality animation content and implement it into the game engine with minimal oversight.
- Assume primary ownership of broad character animation deliverables, including locomotion, abilities, interactions, and emotes.
- Collaborate with Design, Art Direction, and Production to ensure a compelling player experience and on-schedule delivery.
- Mentor other animators on animation style and implementation techniques.
- Document animation workflows and establish best practices for the team.
Requirements
- Proven ability to keyframe stylized gameplay animation.
- Extensive professional experience with Maya.
- Strong proficiency with animation systems in Unreal Engine.
- Deep command of animation principles applied to player-experience focused games.
- Must be eligible for US-based employment (matching 401k and US benefits provided).
Nice to have
- Fighting game animation experience.
- Experience animating for a MOBA-style camera.
- Live Service game animation experience.
Culture & Benefits
- Top-tier medical, dental, and vision insurance.
- Matching 401(k) and paid time off.
- Wellness program and employee discounts for Sony products.
- Flexible work arrangement with remote options.
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