Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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В роли заявлено заметное влияние на оригинальную игру, но студия также занимается ко-разработкой, а деталей о проекте и оплате мало - оценить перспективы сложнее.
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?Студия ко-разработки
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Текст:
Hirify AI/Оригинал
TL;DR
Senior Game Designer (First-Person Adventure | Puzzle & Narrative): Shaping the creative foundations of an original first-person adventure and puzzle game through mechanics, interactions, narrative systems, prototypes, and iterative playtesting with an accent on player psychology, emotional storytelling, and meaningful exploration. Focus on designing intuitive puzzles, translating creative ideas into structured documentation, validating gameplay in playable environments, and aligning gameplay, narrative, and atmosphere.
Location: Remote | International Team; the role is listed under Poznań, Poland, Europe.
Company
hirify.global is a creative game art and co-development studio working with game developers and entertainment partners worldwide, while expanding into original game development.
What you will do
Help define the core gameplay pillars, player experience, mechanics, interaction systems, progression, and gameplay loops for an unannounced first-person adventure and puzzle game.
Design environmental puzzles, interactions, challenges, learning curves, difficulty, pacing, and feedback around observation, experimentation, logic, and creativity.
Collaborate on narrative structure, character interactions, emotional pacing, environmental storytelling, player agency, and the connection between gameplay, narrative, and atmosphere.
Create and maintain Game Design Documents, mechanic specifications, interaction diagrams, player experience flows, gameplay rules, and progression logic.
Build paper, greybox, and interactive prototypes; collaborate with developers, conduct playtests, interpret player behavior, and iterate on gameplay using Unreal Engine or comparable tools.
Own gameplay features and design systems from exploration through implementation while collaborating with art, development, narrative, and creative leadership.
Requirements
7+ years of professional game design experience, including significant ownership of gameplay mechanics, systems, or player experiences.
Proven contribution to commercially successful or critically acclaimed released games and a clear understanding of the full game development lifecycle.
Experience in established game development studios or complex, high-quality game productions.
Strong understanding of game design fundamentals, player psychology, motivation, engagement, pacing, interactive feedback, puzzle design, progression, logical challenges, and interaction systems.
Ability to design engaging mechanics from early exploration through implementation and translate abstract creative ideas into actionable documentation.
Appreciation for narrative-driven games, emotional storytelling, and meaningful player experiences.
Ability to collaborate with programmers, artists, and creative leadership, with exceptional creative judgment, analytical thinking, problem-solving, and communication skills.
Fluency in English required.
Nice to have
Experience with first-person adventure, puzzle, exploration, or narrative-driven games.
Familiarity with Unreal Engine 5, Blueprint visual scripting, level greyboxing, gameplay prototyping, level design, spatial composition, player guidance, and environmental interaction.
Experience with interactive storytelling systems, environmental narratives, emotionally driven gameplay, original game concepts from pre-production through release, and reusable gameplay systems.
Familiarity with AI-assisted workflows for research, brainstorming, mechanic exploration, documentation, or rapid prototyping.
Experience conducting usability studies, evaluating player behavior, and refining mechanics through structured feedback.
Culture & Benefits
Full-time, long-term role with remote-friendly international collaboration.
High creative ownership and direct influence over gameplay mechanics, player experience, and narrative direction.
Close collaboration with experienced artists, developers, and creative leadership in a design-driven, experimentation-focused environment.
Competitive compensation, flexible contract options, continued creative collaboration, and professional growth opportunities.
Annual Beffio team retreats and a supportive studio culture.
Hiring process
Submit a CV, portfolio, or examples of game design work with a short introduction.
Include games and mechanics personally designed, the creative reasoning behind decisions, and how early concepts became compelling player experiences.
Examples of design documents, gameplay prototypes, mechanic breakdowns, or post-release design analysis are especially welcome.
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