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1 день назад

Game Designer (RPG/Midcore)

Формат работы
hybrid/onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Game Designer (RPG/Midcore) (Mobile Gaming): Developing and scaling a promising mobile game prototype into a market-ready title with an accent on gameplay design, balancing, pacing, player experience, and data-informed decisions. Focus on designing major features, analyzing mobile game mechanics and user behavior, creating playable prototypes, and using AI-powered automations to improve development efficiency.

Location: Hybrid and on-site in Warsaw, Poland

Company

hirify.global is a Paris-founded consumer tech company focused on mobile games and apps, with 1,000 employees, more than $1 billion in annual revenue, over 7 billion downloads, and more than 200 million monthly active users.

What you will do

  • Define and maintain a clear, cohesive game design pipeline for a promising mobile game prototype.
  • Pitch and implement major features, breaking them down into smaller components for the team.
  • Own game balancing, pacing, feel, quality, and innovation.
  • Use available data points and gameplay and user-behavior analysis tools to support design decisions.
  • Analyze mobile game mechanics, benchmark market trends, and contribute across UI, UX, game logic, and performance.
  • Create playable prototypes independently and collaboratively.

Requirements

  • At least 5 years of professional experience in game development and at least 3 years of experience as a game designer.
  • Experience working on mobile games, free-to-play games, or RPGs.
  • Strong understanding of game design, gameplay experience, balancing, pacing, and attention to detail.
  • Ability to deconstruct and analyze mobile game mechanics.
  • Knowledge of casual games.
  • Experience with models and tools for analyzing gameplay and user behavior.
  • Creative and hacker mindset, accountability, independence, and responsibility for owned work.
  • Strong collaboration, interpersonal, and communication skills, including the ability to give, receive, and act on feedback.
  • English communication skills in both written and verbal forms, plus an eagerness to learn and improve efficiency.
  • Comfort using AI daily and building custom agents or reusable automations.

Nice to have

  • Proficiency in Unity.
  • Familiarity with Figma or similar visual collaboration software.
  • Experience designing LiveOps for a live product.

Culture & Benefits

  • Work as part of a newly established internal studio focused on improving a high-potential game.
  • Best-in-class compensation.
  • Additional benefits according to the country of residence.

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