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13 часов назад

Reinforcement Learning Engineer (Robotics)

130 146 - 300 000$
Формат работы
onsite
Тип работы
fulltime
Грейд
junior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Reinforcement Learning Engineer (Robotics): Developing sim2real reinforcement learning training pipelines and policies for in-home humanoid robots with an accent on robot dynamics, sensor modeling, contact parameter tuning, and human motion data. Focus on modeling physical systems, closing simulation-to-hardware gaps, debugging real-time robotic software, and training whole-body loco-manipulation capabilities.

Location: San Carlos, CA, United States. On-site.

Salary: $130,146–$300,000 per year.

Company

hirify.global develops in-home humanoid robots.

What you will do

  • Develop sim2real reinforcement learning training pipelines for humanoid robots.
  • Train and test robot policies for in-home humanoid robots.
  • Optimize training pipelines for performance and speed.
  • Model robot dynamics, sensors, contacts, and other physical systems to reduce simulation-to-hardware gaps.
  • Collect, clean, and retarget human motion data for reinforcement learning.
  • Test and debug reinforcement learning policies in simulation and on physical hardware.

Requirements

  • Master’s degree or foreign degree equivalent in Robotics, AI/Machine Learning, Mechanical or Electrical Engineering, Computer Science, or a related field.
  • At least one year of experience in a Robotics & Machine Learning occupation or a related role.
  • Experience with rigid-body dynamics and/or dynamical systems for training, deploying, and testing reinforcement-learned policies for humanoid robots.
  • Ability to implement production-grade Python code for reinforcement learning and other machine learning training pipelines.
  • Knowledge of reinforcement learning algorithms, techniques, and sim2real approaches for robotics and human-like capabilities, including whole-body loco-manipulation.
  • Ability to implement and debug real-time C++ software deployed on robots under real-time constraints.
  • Experience modeling multi-body hybrid dynamic systems with contact in simulation and identifying gaps between simulation and hardware.
  • Root-cause analysis and rapid troubleshooting of robotic systems.
  • Forward and inverse kinematics for humanoid system training using human motion data.

Culture & Benefits

  • Full-time, on-site work in San Carlos, California.
  • Work in the Artificial Intelligence department on physical humanoid robots and reinforcement learning systems.

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