Вакансия из Telegram канала - Название доступно после авторизации
Пожаловаться
63
Средняя вакансия
развернуть
Роль и проект описаны понятно, но контракт рассчитан примерно на шесть месяцев, а продолжение лишь возможно, поэтому долгосрочная стабильность неясна.
Кликните для подробной информации
Короткий контрактУстаревающая версия UEПонятные задачиИгровой проект
Оценка от Hirify AI
Мэтч & Сопровод
Покажет вашу совместимость и напишет письмо
Создать профиль и узнать мэтч
Описание вакансии
TL;DR
Middle Lighting Artist (Unreal Engine 4): Lighting full cutscenes and gameplay for a narrative-driven adventure game in Unreal Engine 4 with an accent on UE4 Sequencer, lighting optimization, and shader and material interaction. Focus on building polished in-engine experiences, supporting lighting work with Blueprints, and collaborating remotely with designers, programmers, and artists.
MIDDLE LIGHTING ARTIST (RIDE THE LION STUDIOS)
🕹 Tamer: King of Dinosaurs
🧠 Middle
💰 Negotiable
⏰ Contract
🌎 Remote within European Union 🇪🇺
🦄 Description
Ride the Lion Studios is an independent game development studio developing Tamer: King of Dinosaurs, an Unreal Engine 4 (version 4.27.2) project in Early Access.
Tamer: King of Dinosaurs is a narrative-driven adventure game with a high-end performance capture pipeline and gameplay inspired by ARK: Survival Evolved and the Monster Hunter series. We're looking for talented technical artists who enjoy solving creative problems, building polished gameplay experiences, and working closely with designers, programmers, and artists.
📚 Required Skills
• Minimum 2 years of professional experience as a lighting artist (4+ years of experience is preferred)
• Experience with Unreal Engine 4
• Very strong handle on UE4 sequencer
• Experience lighting full cutscenes in engine
• Blueprint knowledge sufficient to support your work
• Strong understanding of optimizing lighting for performance
• Knowledge of shaders and materials and their interaction with lighting
• Experience using version control systems such as Perforce and/or Git
• Solid written and spoken English
• Professional attitude, reliability, and the ability to collaborate remotely
• A strong portfolio is mandatory
• Please include examples of previous work that clearly showcase your abilities in relation to our project
👍 Nice to Have
• Experience working on shipped commercial games (Steam or console) is a significant advantage
🍪 What we offer
• This is a fully remote contractor position
• Hours are also reasonably flexible though priority may be given to candidates in European or Asian time zones as the studio generally operates between 12:00 and 20:00 (GMT +2)
• Development is expected to last between November 2026 and April 2027 with the possibility of transitioning into a full-time role on our next project if you prove to be a great asset
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →
Текст вакансии взят без изменений
Источник - Telegram канал. Название доступно после авторизации