Roblox предлагает чётко очерченную инженерную роль principal-уровня, зарплату выше рыночного ориентира и работу над масштабной игровой платформой; основные ограничения - привязка к США и ограниченная поддержка виз.
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Ограничения по визеОплата выше рынкаАктуальные технологииПонятная рольБольшой масштаб
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Hirify AI/Оригинал
TL;DR
Principal Software Engineer (Avatar Personalization): Building avatar systems, developer APIs, and cross-platform applications in the Roblox game engine with an accent on C++, Lua, animation, customization, and rendering technologies. Focus on leading architectural projects, improving reliability and performance, and designing systems used by tens of millions of players and developers.
Location: San Mateo, California, United States. Office-based roles require onsite presence Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday.
Salary: $295,250–$345,040 USD annual base pay, plus potential equity and benefits.
Company
Roblox develops a game engine and platform for creating and experiencing 3D user-generated digital experiences.
What you will do
Build avatar features and personalization systems in the Roblox game engine.
Develop APIs that enable Roblox developers to create avatars from scratch within experiences.
Improve avatar fidelity, uniqueness, customization, and usability across mobile, tablet, PC, and console platforms.
Refactor existing code and establish architectural standards for reliability, performance, and test coverage.
Provide technical leadership on major architectural projects and coordinate with multiple engineering teams.
Implement systems using C++ and Lua.
Requirements
8+ years of professional experience with a consumer-facing game engine or game application.
Proficiency in C++, 3D math, data structures, algorithms, and networking.
Experience building character customization systems, editors, or content creation tools.
Experience developing online console or mobile game titles.
Experience with animation, rigid-body or cloth/hair physics, shading, or other game or film character systems.
For US-based roles, certain US visa categories may not be supported, and future H-1B sponsorship may not be available.
Culture & Benefits
Work on systems used by tens of millions of monthly players and developers.
Full-time employees are eligible for equity compensation and company benefits.
Collaborate across teams on large-scale technical challenges and shared digital experiences.
Equal employment opportunities and reasonable recruiting accommodations are provided.
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