В Riot чётко описанная роль staff-уровня с современными задачами на C++ и Unreal, техническим лидерством и хорошими льготами. Без указанной зарплаты сложнее оценить пакет на фоне медианы рынка около $219 тыс. в год.
Кликните для подробной информации
Зарплата скрытаАктуальные технологииПонятная зона ответственностиСильный пакет льгот
Оценка от Hirify AI
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Подключить Plus
Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Staff Software Engineer, Engine Performance (Tools) - Central Technology, Unreal Ecosystem (Unreal Engine): Building performance optimization, developer tooling, build and test automation, and release pipeline solutions for teams using the Riot Unreal Ecosystem with an accent on C++, profiling, game engine performance, and developer productivity. Focus on diagnosing player-facing performance issues, optimizing cook and build times, improving editor performance, and leading complex multi-month to year-plus engineering efforts across game and infrastructure teams.
Company
Riot Games develops games and player experiences, with Central Technology supporting teams across the organization.
What you will do
Write high-quality C++ code and set engineering standards through hands-on development.
Partner with game teams to diagnose complex issues and improve player-facing performance.
Analyze bandwidth optimization, server density, and resource utilization with infrastructure teams.
Optimize developer experience by improving cook and build times, editor load times, and internal development workflows.
Lead technical execution of multi-month to year-plus initiatives, managing ambiguity, risks, trade-offs, and engineering standards.
Build and maintain infrastructure, build and test automation, release pipelines, and developer tooling while mentoring senior engineers.
Requirements
5+ years of software engineering experience.
Expertise with C++, modern video game engines, large game teams, and large codebases.
Experience debugging, profiling, and optimizing complex projects, including use of tools such as Unreal Insights or Pix.
Experience with common game and software design patterns, cross-disciplinary collaboration, and shipping games across multiple platforms.
Experience engineering internal developer tools that improve productivity and enable efficient software development.
Nice to have
Experience with Unreal Engine 5.
Experience building online games.
Experience with rendering in Unreal Engine titles.
Culture & Benefits
Open paid time off policy and flexible work schedules.
Medical, dental, and life insurance.
Parental leave for employees, spouses or domestic partners, and children.
401(k) with company match.
Collaborative environment focused on player empathy, player-first decisions, and mentoring.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →