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8 дней назад

Staff Gameplay Engineer – Systems & Performance (C++)

172 000 - 259 000$
Формат работы
remote (только USA)
Тип работы
fulltime
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Staff Gameplay Engineer – Systems & Performance (C++): Building foundational gameplay systems, frameworks, workflows, and tools in C++ and Unreal Engine 5 for a new multiplayer game franchise with an accent on scalable architecture, simulation, networking, and real-time performance. Focus on profiling and optimizing CPU, memory, and networking bottlenecks, establishing performance budgets and workflows, and providing technical direction across engineering and content creation.

Location: Flexible remote role with pay varying by geographic location; Seattle is provided as an example location.

Salary: $172,000–$259,000 USD annually.

Company

hirify.global develops PlayStation games and interactive entertainment products.

What you will do

  • Design, build, and maintain foundational gameplay systems, frameworks, workflows, and tools in C++ and Unreal Engine 5.
  • Define the technical direction for shared gameplay systems and evolve architecture with engineers and content creators.
  • Identify architectural risks and ensure systems scale with the game’s simulation and networking model.
  • Profile the game, identify systemic bottlenecks, and implement CPU, memory, networking, and other performance optimizations.
  • Establish performance practices, metrics, budgets, profiling workflows, and tools for engineers and content creators.

Requirements

  • Strong C++ skills, including designing, implementing, debugging, profiling, and maintaining production-quality systems in a large codebase.
  • Experience architecting and evolving large-scale gameplay systems, frameworks, or shared gameplay infrastructure.
  • Deep experience profiling and optimizing real-time games.
  • Experience developing with Unreal Engine.
  • Strong communication and collaboration skills across disciplines.

Nice to have

  • Experience developing and shipping multiplayer games with complex simulation and networking requirements.
  • Experience developing and optimizing games for PC and console platforms.

Culture & Benefits

  • Work with a cross-disciplinary team developing a new PlayStation franchise with comedic and whimsical characters.
  • Medical, dental, and vision coverage.
  • Matching 401(k), paid time off, and wellness program.
  • Employee discounts on Sony products.
  • Potential eligibility for a bonus package.

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