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4 дня назад

Game Engine Tools Developer (Python/C++)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Spain/Sweden
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Game Engine Tools Developer (Python/C++): Building and maintaining large-scale tooling infrastructure and in-house editing tools for mobile games with an accent on Python and C++ development, testing, automation, and cross-team workflows. Focus on architecting performance-conscious tools, improving adoption and feedback loops, and supporting game teams across multiple platforms.

Location: Barcelona, Spain or Stockholm, Sweden

Company

hirify.global is a mobile game developer and publisher behind titles including Candy Crush and Farm Heroes Saga, with games played by around 200 million people each month.

What you will do

  • Improve, innovate, and maintain tooling infrastructure and in-house editing tools for mobile games.
  • Design, architect, test, and implement tools and pipelines at scale.
  • Collaborate with game teams and cross-discipline users to optimize workflows across multiple games.
  • Deliver well-structured, high-quality code and improve tool quality and performance.
  • Drive tool adoption, gather user feedback, and improve development feedback loops.
  • Share technical knowledge and mentor junior developers in architecture, development patterns, and testing.

Requirements

  • Excellent Python knowledge for standalone and web applications, together with strong C++ experience.
  • Strong communication, collaboration, and cross-discipline teamwork skills.
  • Extensive experience with testing, automation, and continuous integration.
  • Experience developing tools and maintaining high-quality codebases.
  • Ability to develop for Windows and macOS platforms.
  • Frontend experience with JavaScript or TypeScript and web frontend frameworks.

Nice to have

  • Experience with performance-critical software.
  • Knowledge of cloud technologies such as GCP, Docker, or Kubernetes.
  • Experience with Unity Editor scripting, Unreal Editor tooling, or custom C++/Qt editor frameworks.
  • Familiarity with observability tools such as Sentry or Grafana.
  • Experience facilitating workshops or leading internal technical presentations.

Culture & Benefits

  • Collaborative environment focused on trust, open communication, autonomy, and mutual support.
  • Opportunities to work across multiple game teams and contribute to shared technology.
  • Continuous personal and professional development support.
  • Benefits and a social calendar of company events.
  • Inclusive workplace with diverse teams and perspectives.

Hiring process

  • Applications must be submitted in English.

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