Назад
16 дней назад

PhD Intern, Software Engineer - Graphics (2027)

74$
Формат работы
onsite
Тип работы
parttime
Грейд
trainee
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
PhD Intern, Software Engineer - Graphics (2027) (Computer Graphics/Rendering): Developing and validating graphics, rendering, animation, and media-processing solutions for a production visual platform with an accent on GPU-driven rendering, computational geometry, shaders, and anti-aliasing. Focus on optimizing graphics systems, applying research insights to product challenges, and delivering production-ready implementations within a 12- or 16-week internship.

Location: San Francisco or New York, United States; internship held from a US hub office

Hourly base pay: $74 USD per hour. Housing stipend and travel reimbursement are also offered.

Company

A collaborative design platform that enables teams to brainstorm, prototype, translate designs into code, and work together in real time.

What you will do

  • Develop, validate, and document graphics, rendering, animation, or media-processing solutions from prototypes to production-ready systems.
  • Own a high-impact project addressing a graphics, rendering, or media challenge.
  • Apply research insights to meaningful product problems and deliver tangible results during the internship.
  • Collaborate with engineers, product managers, designers, researchers, team leads, and partner teams.
  • Optimize shaders, anti-aliasing algorithms, media processing, spline animation, or related graphics capabilities.

Requirements

  • Current enrollment as a fourth- or fifth-year senior PhD student in Computer Graphics, Media Processing, or a related field.
  • Experience with OpenGL, WebGL, WebGPU, Vulkan, Metal, their shader languages, or other low-level graphics APIs.
  • Proficiency in C++ or Rust.
  • Strong problem-solving ability demonstrated through academic or applied research.
  • Availability for a 12- or 16-week internship starting in May or June 2027 from a San Francisco or New York office.

Nice to have

  • Publications or demonstrated expertise in computer graphics, including work presented at relevant graphics conferences.
  • Experience with WebAssembly, web graphics, 2D graphics, performance optimization, animation, geometry, or media.
  • Interest in art and design applications.
  • Experience using AI tools such as GitHub Copilot, ChatGPT, or Claude for coding.
  • Previous industry experience and cross-functional collaboration skills.

Culture & Benefits

  • Embedded participation in the Rendering & Animation team with mentorship from graphics engineers and an intern manager.
  • Opportunity to deliver portfolio-worthy work supporting the visual platform.
  • Housing stipend and travel reimbursement for interns.
  • Reasonable accommodations are available throughout the application, interview, onboarding, and employment process.
  • In-person onboarding is required if hired.

Hiring process

  • Video interviews require candidates to keep their cameras on.
  • In-person onboarding is required after hiring.
  • Applications are limited to five within any rolling 30-day period, with restrictions on reapplying to active or recently rejected applications.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →