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Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Текст:
Hirify AI/Оригинал
TL;DR
Principal Vegetation Artist (Gaming): Defining and implementing high-quality vegetation systems for an ambitious interactive entertainment experience with an accent on realism, artistic cohesion, scalable ecosystems, and real-time performance. Focus on building vegetation pipelines, integrating procedural and technical art workflows, and solving world-building challenges across large environments and mobile targets.
Location: Hybrid, Montreal, Quebec, Canada
Company
hirify.global is a global media and entertainment company creating and distributing film, television, streaming, theme park, and interactive entertainment content.
What you will do
Define and maintain quality standards for trees, plants, ground cover, and ecosystem content.
Drive the creation and implementation of vegetation systems supporting realism, variety, artistic cohesion, and scalable world building.
Act as the vegetation expert for asset workflows, ecosystem logic, content scalability, and implementation standards.
Collaborate with Environment, Procedural, Technical Art, Houdini, Lighting, and production teams.
Support the evolution of vegetation pipelines, tools, and best practices while meeting artistic, technical, and performance requirements.
Guide vegetation direction across biomes, neighborhoods, and environmental storytelling needs, reviewing content quality, risks, and production challenges.
Requirements
Extensive AAA game development experience focused on vegetation, environment art, or ecosystem creation, including at least one published title.
Proven ability to create high-quality vegetation for real-time environments using tools such as SpeedTree.
Strong portfolio covering trees, plants, and natural systems.
Strong understanding of vegetation pipelines, scalability constraints, real-time performance, modern game engines, and implementation workflows.
Experience with ecosystem thinking, environmental composition, world building, and cross-functional collaboration.
Excellent communication, collaboration, and problem-solving skills.
Nice to have
Experience with large-scale or open-world productions and procedural ecosystem workflows.
Experience with Houdini, SpeedTree, Unreal Engine pipelines, or similar vegetation authoring solutions.
Experience collaborating with outsourcing partners or distributed teams.
Strong artistic sensitivity to realism, biodiversity, and environmental storytelling.
Ability to bridge creative and technical constraints and explore innovative solutions.
Culture & Benefits
Hybrid work arrangement in Montreal, Canada.
Opportunity to contribute to an ambitious interactive entertainment experience.
Work across Environment, Procedural, Technical Art, Lighting, and other disciplines.
Inclusive workplace culture focused on community impact and equal employment opportunities.
Hiring process
External candidates may be required to attend an in-person interview at an hirify.global location before a hiring decision.
Reasonable accommodations are available throughout the application and recruitment process.
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