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7 часов назад

Senior Game Designer, Camera and 3Cs

Формат работы
remote (только USA)/hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Game Designer, Camera and 3Cs (Game Development): Designing and implementing third-person, rail, and scripted camera systems for an unannounced AAA action game with an accent on camera behavior, smooth transitions, collision handling, and player feel. Focus on solving framing and occlusion challenges, integrating camera, character, and controls, and polishing camera systems through to ship.

Location: Remote; recruiting anywhere in Canada and open to candidates based in the United States. Remote/hybrid location listed in Montreal, Canada.

Company

hirify.global is an independent AAA game development studio creating action games with Unreal Engine across teams in Canada, the United States, Europe, and remote locations.

What you will do

  • Design, implement, and tune third-person over-the-shoulder cameras across exploration, aiming, combat, and traversal states.
  • Build responsive camera behavior with smooth state blending, distance and offset handling, camera shake, and gameplay feedback.
  • Design rail and scripted camera sequences for gameplay moments, chases, flight sequences, and set pieces.
  • Create seamless transitions between player-controlled, rail, and scripted cameras.
  • Collaborate with animation, combat, engineering, level design, and cinematics teams to align camera, character, controls, and sequence requirements.
  • Playtest, resolve collision, occlusion, framing, and camera bugs, and polish the experience through to ship.

Requirements

  • 5+ years of experience in game design, with significant experience in camera design or 3Cs.
  • Strong experience designing and tuning third-person cameras for aiming, combat, and traversal.
  • Experience creating rail or scripted camera sequences and blending them with player-controlled cameras.
  • Knowledge of camera managers, spring arms, curves, and Sequencer.
  • Understanding of vectors, angles, interpolation, collision, occlusion, framing, composition, and player responsiveness.
  • Ability to work remotely and independently while communicating clearly across disciplines and time zones.

Nice to have

  • Background in technical design, cinematics, or camera programming.
  • Experience with set-piece cameras.
  • Portfolio or reel demonstrating camera work; not required when work is covered by an NDA.

Culture & Benefits

  • Benefits package fully paid by hirify.global.
  • Full dental coverage, including major dental and orthodontics.
  • 4% RRSP matching, fully vested from the first day.
  • 20 paid vacation days, 5 paid sick days, and a paid week off during winter holidays.
  • Virtual health and mental wellbeing sessions, personal development opportunities, and a creative international work environment.

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