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3 дня назад

Industrial Designer (Consumer Electronics)

90 000 - 100 000$
Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Industrial Designer (Consumer Electronics): Creating and developing consoles, controllers, and collectibles from early concepts through production with an accent on concept design, 3D visualization, prototyping, materials, and manufacturing. Focus on designing manufacturable products, resolving engineering and assembly challenges, and collaborating with creative teams and vendors to deliver products on schedule.

Location: Remote in the United States

Salary: $90,000–$100,000 per year

Company

hirify.global is an entertainment brand operating across gaming, e-commerce, licensing, and hardware.

What you will do

  • Design consoles, controllers, electronics, and collectibles from early concepts through production.
  • Create sketches, illustrations, renderings, prototypes, and 3D models for concept development and user testing.
  • Develop products that are visually distinctive, functional, durable, manufacturable, and aligned with brand and licensing requirements.
  • Identify and help resolve design, engineering, material, assembly, and production challenges before handoff.
  • Collaborate with creative, design, executive, cross-functional, and vendor teams to meet project milestones.
  • Participate in design critiques, planning, trend research, materials R&D, and production support.

Requirements

  • Strong portfolio demonstrating creative skills across the industrial design process.
  • Strong sketching, concept generation, design development, visualization, prototyping, mock-up, and modeling skills.
  • Knowledge of product development, materials, manufacturing processes, and design for manufacturing, including plastic injection molding, metal die casting, and stamping.
  • Strong knowledge of 2D, 3D, and rendering software, including Rhino 3D, AutoCAD, Sketchbook, KeyShot, Photoshop, Illustrator, SolidWorks, Cinema 4D, and Blender.
  • Interest in consumer electronics, pop culture, fandoms, licensing, and design trends.
  • BS/BA in Industrial Design, Toy Design, or a related field, plus 5–7 years of product design experience and 1–3 years of consumer product development experience.

Nice to have

  • Experience with Maya.
  • Knowledge of color, materials, and finishes.
  • Background in entertainment, licensing, creative agency, or pop culture industries.

Culture & Benefits

  • Remote role within the United States.
  • Fast-paced startup environment with a hands-on, problem-solving approach.
  • Collaborative work with creative teams, internal business groups, and external vendors.
  • Opportunity to build internal product design capabilities and bring physical products to market.

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