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4 дня назад

Producer (Contract) (Game Development)

30 - 56$
Формат работы
hybrid
Тип работы
project
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Producer (Contract) (Game Development) (Agile/Gamedev): Managing engineering discipline pods and delivering features, technology, tools, and gameplay systems with an accent on sprint planning, technical design workflows, and cross-functional collaboration. Focus on tracking complex deliverables, resolving blockers, coordinating engineering with design and QA, and improving Agile production practices.

Location: Hybrid position based in the San Mateo, California studio; permanent remote work is not available.

Salary: $30.47–$56.35 hourly base pay in the United States.

Company

Sledgehammer Games is a video game development studio within hirify.global and Microsoft, known for the Call of Duty franchise and multiplayer and single-player shooter experiences.

What you will do

  • Manage and support two or more engineering discipline pods, such as AI Gameplay Engineering or Online Engineering.
  • Facilitate sprint planning, backlog grooming, and task assignment using Jira and Confluence.
  • Drive feature and technology development through technical design documents, reviews, and approvals.
  • Track deliverables, identify risks, resolve blockers, and maintain schedule and quality.
  • Coordinate engineering, design, QA, and other departments around shared goals and priorities.
  • Support onboarding, documentation, process improvement, status reporting, and Agile production practices.

Requirements

  • Proven experience as a Producer or Project Manager in game development, preferably with engineering teams.
  • Familiarity with Agile methodologies, Kanban, Jira, Confluence, and production workflows.
  • Strong organizational, communication, and problem-solving skills.
  • Ability to manage multiple pods and priorities in a fast-paced environment.
  • Technical literacy and the ability to understand engineering concepts and challenges.
  • Ability to work in a hybrid arrangement based in San Mateo, California; this is not a remote role.

Nice to have

  • Experience with Call of Duty, AAA online-multiplayer projects, or live-ops.

Culture & Benefits

  • One-year contract position reporting to Sledgehammer Engineering Production.
  • Collaboration with studio teams across the United States, Australia, the United Kingdom, and Canada.
  • Medical, dental, vision, health savings, insurance, and disability benefits subject to eligibility.
  • 401(k) with company match, tuition reimbursement, paid holidays, vacation, sick time, and parental leave.
  • Mental health, wellbeing, fitness, and game discount programs.
  • Relocation assistance may be available if the company requires a geographic move for the role.

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