4 дня назад
Producer (Contract) (Game Development)
30 - 56$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Producer (Contract) (Game Development) (Agile/Gamedev): Managing engineering discipline pods and delivering features, technology, tools, and gameplay systems with an accent on sprint planning, technical design workflows, and cross-functional collaboration. Focus on tracking complex deliverables, resolving blockers, coordinating engineering with design and QA, and improving Agile production practices.
Location: Hybrid position based in the San Mateo, California studio; permanent remote work is not available.
Salary: $30.47–$56.35 hourly base pay in the United States.
Company
Sledgehammer Games is a video game development studio within and Microsoft, known for the Call of Duty franchise and multiplayer and single-player shooter experiences.
What you will do
- Manage and support two or more engineering discipline pods, such as AI Gameplay Engineering or Online Engineering.
- Facilitate sprint planning, backlog grooming, and task assignment using Jira and Confluence.
- Drive feature and technology development through technical design documents, reviews, and approvals.
- Track deliverables, identify risks, resolve blockers, and maintain schedule and quality.
- Coordinate engineering, design, QA, and other departments around shared goals and priorities.
- Support onboarding, documentation, process improvement, status reporting, and Agile production practices.
Requirements
- Proven experience as a Producer or Project Manager in game development, preferably with engineering teams.
- Familiarity with Agile methodologies, Kanban, Jira, Confluence, and production workflows.
- Strong organizational, communication, and problem-solving skills.
- Ability to manage multiple pods and priorities in a fast-paced environment.
- Technical literacy and the ability to understand engineering concepts and challenges.
- Ability to work in a hybrid arrangement based in San Mateo, California; this is not a remote role.
Nice to have
- Experience with Call of Duty, AAA online-multiplayer projects, or live-ops.
Culture & Benefits
- One-year contract position reporting to Sledgehammer Engineering Production.
- Collaboration with studio teams across the United States, Australia, the United Kingdom, and Canada.
- Medical, dental, vision, health savings, insurance, and disability benefits subject to eligibility.
- 401(k) with company match, tuition reimbursement, paid holidays, vacation, sick time, and parental leave.
- Mental health, wellbeing, fitness, and game discount programs.
- Relocation assistance may be available if the company requires a geographic move for the role.
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