5 дней назад
Expert Systems Designer - Raven - Middleton, WI
99 200 - 183 520$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Expert Systems Designer (Multiplayer/Live-Service Games): Designing and operating player-facing gameplay, progression, economy, reward, and monetization systems for Call of Duty: Warzone with an accent on multiplayer systems, free-to-play design, telemetry, and player engagement. Focus on modeling complex system behaviors, evaluating experiments and tradeoffs, and guiding features from concept through launch and live-service iteration.
Location: Middleton, Wisconsin, United States; onsite four days per week
Salary: $99,200–$183,520 annual base pay in the U.S., plus possible incentive compensation.
Company
develops interactive entertainment and contributes to the Call of Duty franchise, including Call of Duty: Warzone.
What you will do
- Define and evolve gameplay, engagement, progression, economy, reward, monetization, and game-mode systems.
- Own complex player-facing features from concept through launch and live operation.
- Implement, tune, and iterate on systems using scripting and proprietary development tools.
- Build models and simulations for loot distribution, XP curves, economies, and other system behaviors.
- Use telemetry, player research, experimentation, and community feedback to guide design and post-launch improvements.
- Collaborate with Design, Engineering, UX, Product Management, Analytics, QA, Production, Marketing, and partner studios while mentoring other designers.
Requirements
- 12+ years of professional game development experience focused on systems design.
- Experience shipping multiple AAA multiplayer titles and supporting live-service games after launch.
- Experience designing multiplayer modes, progression systems, economies, monetization systems, or other player engagement features.
- Hands-on experience implementing and tuning gameplay systems with scripting languages and proprietary tools.
- Expert knowledge of free-to-play, live-service, seasonal content, multiplayer, retention, reward, and social game design.
- Ability to interpret telemetry, A/B test results, and player research and communicate complex design concepts clearly.
Nice to have
- Experience leading progression, battle pass, monetization, or other engagement systems for a shipped AAA title.
- Experience with large-scale free-to-play games, player research, SQL, telemetry platforms, experimentation frameworks, or data visualization tools.
- Experience presenting complex systems and product strategies to executive stakeholders.
Culture & Benefits
- Player-first environment focused on collaboration, respect, accountability, and continuous improvement.
- Medical, dental, vision, HSA/HRA, spending accounts, life and disability insurance.
- 401(k) with company match, tuition reimbursement, and charitable donation matching.
- Paid holidays, vacation, sick time, parental leave, bereavement leave, and floating holidays.
- Mental health, wellbeing, fitness, legal, identity protection, and other voluntary benefit programs.
- Relocation assistance may be available if the company requires a geographic move for the role.
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