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Вакансия опубликована 7 дн. назад - шансы на ответ снижаются.

8 дней назад

Game Designer (Educational Games)

3 000$
Формат работы
remote (только Serbia)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Serbia
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TL;DR
Game Designer (Educational Games): Designing educational game systems and gameplay for children with an accent on retention, engagement, onboarding, economy design, and learning outcomes. Focus on building core loops, live-ops features, data-informed progression, and AI-assisted prototypes for a global kids’ product.

Location: Remote from Serbia

Salary: From $3,000 net per month

Company

Novakid is a fast-growing online English school for children aged 4–12 and a Learning Games Company with international investors and a global user base.

What you will do

  • Lead game design in a small cross-functional team building educational games for children.
  • Design core loops, moment-to-moment gameplay, onboarding, and first-session experiences focused on fun, retention, and engagement.
  • Own features from concept through release and post-launch iteration, including economy design, progression pacing, currencies, rewards, seasons, and events.
  • Write build-ready GDDs, product specifications, and user flows for developers, artists, and designers.
  • Define success metrics, predict feature impact, analyze results with the Product Manager and analysts, and contribute to the roadmap.
  • Use playtests, UX research, competitor analysis, and AI tools such as prompting, TTS, speech-to-speech, and rapid prototyping to improve gameplay.

Requirements

  • 3+ years of experience as a Generalist Game Designer, preferably in F2P mobile games.
  • Hands-on experience designing and balancing game economies, including currency sources and sinks, reward curves, and progression.
  • Ability to independently write GDDs, product specifications, and flows at build-ready detail.
  • Fluency with core F2P metrics, feature-impact hypotheses, and post-launch data analysis.
  • Excellent English, B2+ minimum; all meetings and documentation are in English.

Nice to have

  • Live-ops experience with seasons, events, recurring loops, and content cadence.
  • Experience with EdTech or children’s products.
  • AI fluency, including prompting, TTS, speech-to-speech, and AI-assisted rapid prototyping.

Culture & Benefits

  • High autonomy within a cross-functional team of senior mobile gaming and EdTech specialists.
  • Opportunity to create holistic game experiences and significant features from scratch.
  • Internal playtesting and UX research support.
  • Remote work from Serbia.
  • Unlimited paid holidays, bonuses, and stock options.

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