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7 дней назад

Senior Mechanical Engineer (Wearable Devices)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Switzerland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior Mechanical Engineer (Wearable Devices) (Robotics/Wearables): Developing the mechanical architecture and human-centered design of a wearable data-collection device for factory workers with an accent on ergonomics, comfort, robustness, and sensor integration. Focus on iterating prototypes through hands-on testing, solving open-ended mechanical challenges, and taking the device toward scalable production.

Location: Zurich, Switzerland

Company

Developing full-stack dexterous manipulation systems, including Video-Action Models, dexterous hand hardware, and wearable data-collection devices for robotics.

What you will do

  • Own the wearable device’s mechanical architecture, including kinematics, fit, ergonomics, and usability.
  • Balance device accuracy, component packaging, robustness, and wearer comfort.
  • Integrate sensors, flexible PCBs, cabling, and embedded components with electrical and firmware engineers.
  • Build, test, and rapidly iterate prototypes based on hands-on testing and user feedback.
  • Set the mechanical design direction as the wearable moves toward scaled production.
  • Coordinate with external suppliers and manufacturing partners.

Requirements

  • Strong mechanical engineering background with experience developing products that interact closely with the human body.
  • Experience with wearables, prosthetics, orthotics, exoskeletons, haptics, medical devices, or related products.
  • Strong understanding of ergonomics, variable body geometry, comfort, and usability.
  • Experience integrating sensors or electronics into mechanical systems.
  • Strong CAD and prototyping skills with iterative hardware development experience.
  • Ability to independently solve open-ended engineering problems and make architectural decisions.

Nice to have

  • Experience with flexible electronics, soft goods, silicones, or other human-contact materials.
  • Experience taking hardware from prototype toward production, including certification.
  • Experience with tactile sensing, hand tracking, or force sensing.
  • Experience working with external manufacturers or suppliers.

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