11 дней назад
Senior Technical Artist (AAA Games)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Technical Artist (AAA Games): Optimizing performance, visual quality, and content pipelines for cutting-edge AAA open-world games with an accent on CPU, GPU, and memory profiling, telemetry analysis, and rendering. Focus on defining performance budgets, developing profiling tools, solving bottlenecks, and balancing visual fidelity with target-platform performance.
Company
Develops cutting-edge AAA open-world games using proprietary technology.
What you will do
- Own performance analysis and optimization across the game project.
- Balance visual quality and performance for the target platform.
- Define, establish, and communicate performance budgets.
- Develop or request tools for performance tracking, profiling, and analysis.
- Use telemetry data to identify trends, bottlenecks, and improvement areas.
- Collaborate with Rendering and Systems teams to optimize platform performance and visual fidelity.
Requirements
- Several years of professional Technical Artist experience in the games industry.
- Experience identifying bottlenecks, debugging, profiling, and optimizing game content for CPU, GPU, and memory.
- Deep understanding of game engine pipelines and graphics and rendering principles.
- Strong scripting skills with Python and the ability to read and navigate C++ codebases.
- Familiarity with HLSL or a similar shading language and an interest in shader development.
Culture & Benefits
- Work with an experienced team on AAA open-world games.
- Operate with a high degree of autonomy while improving proprietary technology, tools, and artist workflows.
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