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12 дней назад

Lighting Artist (Contract, UE5)

43 - 61$
Формат работы
hybrid
Тип работы
project
Грейд
middle
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Lighting Artist (Contract, UE5) (Game Development): Lighting large-scale open-world environments and creating sky art in Unreal Engine 5 with an accent on dynamic time-of-day systems, atmospheric effects, and photographic composition. Focus on owning levels from blockout to final polish, balancing visual quality with performance, and building believable outdoor lighting across full day/night cycles.

Location: Remote-friendly contract, with priority for candidates local to Bellevue, Washington and open to occasional onsite collaboration.

Salary: $43.22–$61.28 per hour, with overtime pay when applicable.

Company

Developer and publisher of the Guild Wars online game series, serving more than 21 million players worldwide.

What you will do

  • Light large-scale game environments in Unreal Engine 5 across full dynamic day/night cycles.
  • Own assigned levels from initial blockout through final lighting polish.
  • Create and integrate sky art, including clouds and celestial bodies, for believable time-of-day transitions.
  • Develop atmospheric effects such as fog, haze, scattering, and clouds.
  • Create materials and light functions in Unreal Engine to support environmental and lighting goals.
  • Optimize lighting systems while maintaining visual quality and performance.

Requirements

  • Bachelor’s degree or an equivalent combination of education, training, and experience.
  • 3+ years of professional real-time lighting experience, including hands-on Unreal Engine 5 experience.
  • Portfolio demonstrating exceptional outdoor lighting for landscapes and natural environments.
  • Strong understanding of exposure, composition, PBR, color theory, value relationships, and color grading.
  • Experience creating skyboxes with 2D and 3D assets, including clouds and celestial bodies using tools such as Blender, Houdini, or Terragen.
  • Ability to work remotely while being open to occasional onsite collaboration in Bellevue, Washington.

Nice to have

  • Experience with painting, photography, or cinematography.

Culture & Benefits

  • Contract role expected to last more than one year.
  • Benefits eligibility through a third-party employer.
  • Medical, dental, and vision coverage.
  • 401(k) and flexible/dependent care accounts.
  • Collaboration with senior artists, art leads, and other disciplines.

Hiring process

  • Applications are accepted until October 12 at 10:00 a.m. Pacific Time, unless the deadline is extended.
  • The posting may be removed earlier if the role is filled.

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