13 дней назад
Contract Staff Software Engineer - Performance Graphics (C++, Rust, WebGL)
131 400 - 186 172CAD
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Contract Staff Software Engineer - Performance Graphics (C++, Rust, WebGL): Maintaining and improving Firefox’s graphics area across rendering, compositing, images, canvas, and WebGL with an accent on cross-platform debugging, code health, and multithreaded optimization. Focus on fixing regressions, maintaining tests, diagnosing GPU-related issues, and supporting a large mature codebase across Windows, macOS, Linux, and Android.
Location: Remote, Canada
Hiring range: CAD 145,800–186,172 for Canada Tier 1 locations; CAD 131,400–154,600 for Canada Tier 2 locations.
Company
Corporation develops and maintains Firefox, including its cross-platform graphics systems.
What you will do
- Maintain Firefox’s Graphics area, including rendering, compositing, images, canvas, and WebGL.
- Fix bugs, regressions, incoming issues, and test failures.
- Diagnose and resolve graphics problems across Windows, macOS, Linux, and Android.
- Perform code reviews and routine code upkeep.
- Help keep the graphics backlog and regressions under control so senior engineers can focus on performance.
Requirements
- Strong C++ and/or Rust skills.
- Knowledge of graphics frameworks and GPU architecture.
- Strong debugging and optimization skills in a multithreaded codebase.
- Ability to work independently and provide technical leadership in a large, mature codebase.
- Ability to work remotely from Canada.
Nice to have
- Experience with shader languages.
- Mobile or Android development experience.
- Open-source collaboration experience.
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