2 дня назад
Material Artist (Stylized Games)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Material Artist (Stylized Games) (Substance Designer/PBR): Creating high-quality materials and textures for stylized AAA game projects with an accent on material authoring, stylization, and technical pipeline requirements. Focus on building Substance Designer materials, setting them up in the game engine, and maintaining a consistent, reusable material library.
Location: Remote, Bucharest, Romania
Company
3D art and game development studio delivering assets and services for major AAA game titles as part of an international group.
What you will do
- Create high-quality materials and textures for a stylized game project using Substance Designer.
- Collaborate with the Lead and Art Director to match the required art direction, style, setting, and quality level.
- Work with Level Artists to create materials that are convenient to use in production.
- Maintain the integrity and visual uniformity of the material library.
- Set up materials in the game engine and ensure correct blending and functionality.
Requirements
- Deep and highly proficient knowledge of Substance Designer.
- Knowledge of PBR and physically based material standards.
- High proficiency with Maya or a similar 3D software package.
- Strong communication and mentoring skills.
- A good eye for stylization and detail.
- At least one shipped game title in the industry.
Culture & Benefits
- Competitive remuneration.
- Projects aligned with professional expertise and interests.
- Collaboration with industry leaders on AAA titles.
- Professional growth opportunities.
- Flexible work arrangements.
- Diversity- and inclusion-focused environment.
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