5 дней назад
3D Character Artists (Game Development)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Character Artists (Game Development): Creating game-ready stylized anime 3D character models, topology, UVs, materials, and textures for real-time games with an accent on character deformation, visual identity, and production-ready optimization. Focus on building optimized character assets in Blender, developing stylized shaders and textures, and integrating characters into playable products through collaboration and iterative feedback.
Location: office with a hybrid WFO/WFH schedule; willingness to work in the office is required.
Company
develops games and playable real-time entertainment products.
What you will do
- Create game-ready stylized anime 3D character models and textures from concepts.
- Build optimized topology, UVs, materials, and textures for real-time rendering and character deformation.
- Collaborate with artists, team leads, technical artists, designers, and production teams to integrate characters into the final game.
- Manage multiple tasks, meet production schedules, and respond proactively to feedback and iteration.
- Maintain alignment with the project scope, visual direction, and production requirements.
Requirements
- 3+ years of professional 3D art experience in the game development industry.
- Strong portfolio featuring 3D character art, especially anime characters.
- Practical experience with Blender, ZBrush, Substance Painter, Marmoset Toolbag, or equivalent tools; production work must adapt to Blender.
- Strong understanding of game-ready modeling, topology, UVs, normal-map baking, optimization, deformation, and real-time constraints.
- Experience creating stylized textures and materials with control of color, value, material definition, and surface detail.
- Willingness to work in the office, with a proactive approach to communication, feedback, and collaboration.
Nice to have
- Experience creating stylized anime characters and anime-like shaders.
- Technical art skills for developing character shaders in Blender or a game engine.
- Character rigging and 3D animation experience.
- Experience with Unity, Unreal Engine, or similar game engines and real-time optimization.
Culture & Benefits
- Competitive remuneration, religious holiday allowance, and insurance coverage including BPJS and private insurance.
- Capable work devices, relevant software licenses, office facilities, complimentary lunch and coffee, and shuttle services.
- Hybrid work with semi-flexible hours, replacement hours, and paid overtime when required.
- Paid annual, sick, menstrual, marriage, parental, bereavement, and other special leave.
- Mentoring, premium learning resources, knowledge-sharing sessions, personal development plans, transparent career growth, and well-being programs.
- High-performing crew members may progress to a permanent employment contract.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →
Похожие вакансии
S8 Capital
8 дней назад
3D Artist (Game Development)
S8.Capital
6 дней назад
3D Artist (GameDev)
7 дней назад
Senior 3D Character Artist (Unity)
6 дней назад
3D Artist (Game Art)
К1 образование
7 дней назад
3D Prop Artist / 3D Generalist — Online Game
130 000₽
TRACE studio
6 дней назад