5 дней назад
Senior 3D Character Artist (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior 3D Character Artist (Unity) (stylized game characters): Creating and implementing stylized 3D characters and creatures for a game with an accent on sculpting, modelling, texturing, optimisation, and Unity integration. Focus on coordinating outsourced character production, reviewing deliveries, and solving visual and technical requirements across art disciplines.
Location: Stockholm, Sweden. Hybrid work from the Södermalm studio is required on Tuesdays and Fridays; other days can be worked remotely. Applicants must currently be located in Stockholm, Sweden. Relocation support is not available.
Company
is a game development studio creating titles including Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus.
What you will do
- Create stylized 3D characters and creatures from sculpting and modelling through texturing and Unity implementation.
- Develop character customisation and contribute to the visual language of the project.
- Coordinate external character art production, including planning, requirements, delivery reviews, and feedback.
- Ensure outsourced assets meet quality standards, technical constraints, and the game's visual direction.
- Collaborate with the Art Director, Concept Artists, Animators, Tech Artists, and Producer.
- Help shape the character art pipeline and contribute to broader project and visual direction discussions.
Requirements
- Senior experience as a 3D Character Artist on shipped AAA, AA, or high-end mobile mid-core games.
- Strong understanding of character art pipelines, including topology, low-poly modelling, optimisation, and game-engine requirements.
- Professional proficiency with ZBrush, Maya, Substance Painter, and Unity implementation.
- Experience working with outsourcing partners and providing clear, constructive feedback.
- Strong communication, ownership, collaboration, and problem-solving skills.
- Professional-level English and current residence in Stockholm, Sweden are required.
Nice to have
- Portfolio examples of lower-poly character work in the 10–30k polygon range.
- Experience with stylized 3D characters showing strong shape, proportion, detail, and visual style.
- Examples of game-ready characters implemented in-engine.
Culture & Benefits
- Hybrid work model with regular in-office collaboration and flexibility on other days.
- Office located in Södermalm, Stockholm.
- Equipment and tools provided for comfortable work.
- International environment with English as the company language.
- Friendly, collaborative workplace focused on sustainable work-life balance and inclusion.
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