обновлено 3 месяца назад
3D Artist (GameDev)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
3D Artist (Gamedev): Creating high-quality 3D models, textures, and assets for characters, environments, and props; collaborating with designers and developers to bring visually stunning and immersive game worlds to life with an accent on visual style and performance constraints. Focus on sculpting characters and building detailed environments.
Company
is a company in game development.
What you will do
- Create 3D assets including characters, props, vehicles, buildings, and environments.
- Sculpt high-poly and low-poly models for use in real-time engines like Unity or Unreal.
- Texture and shade assets using tools like Substance Painter, Photoshop, or Quixel.
- Ensure models are game-ready, optimized for performance, and meet technical requirements.
- Collaborate with the art director, animators, and technical team to maintain visual consistency.
- Implement assets into the game engine and adjust them as necessary.
Requirements
- Bachelor’s degree in Game Art, Animation, Fine Arts, or a related field (preferred).
- Proficiency in 3D modeling software like Blender, Maya, or 3ds Max.
- Experience with texturing tools such as Substance Painter, Photoshop, or ZBrush.
- Understanding of PBR (Physically Based Rendering) workflows.
- Familiarity with game engines like Unity or Unreal Engine.
- Strong sense of form, scale, proportion, and color theory.
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