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обновлено 5 дней назад

3D Artist (Game Art)

Тип работы
fulltime
Грейд
middle/senior
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
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TL;DR
3D Artist (Game Art): Creating and implementing characters, props, vehicles, buildings, environments, textures, and shaders for real-time game engines with an accent on high- and low-poly modeling, PBR workflows, and technical optimization. Focus on building game-ready assets, maintaining visual consistency with art and technical teams, and balancing visual quality with real-time performance.

Company

Work focuses on creating 3D assets for games and real-time interactive experiences.

What you will do

  • Create 3D assets including characters, props, vehicles, buildings, and environments.
  • Sculpt high-poly and low-poly models for Unity and Unreal Engine.
  • Texture and shade assets using Substance Painter, Photoshop, and Quixel.
  • Optimize models for real-time performance and implement them in the game engine.
  • Collaborate with the art director, animators, designers, developers, and technical team to maintain visual consistency.
  • Meet project deadlines while maintaining high-quality standards and keeping up with current 3D art techniques.

Requirements

  • Bachelor’s degree in Game Art, Animation, Fine Arts, or a related field is preferred.
  • Proficiency in 3D modeling software such as Blender, Maya, or 3ds Max.
  • Experience with texturing tools including Substance Painter, Photoshop, or ZBrush.
  • Understanding of PBR workflows and strong knowledge of form, scale, proportion, and color theory.
  • Familiarity with Unity or Unreal Engine.
  • Ability to optimize models for real-time performance without compromising quality.

Culture & Benefits

  • Collaborative work with art, design, animation, development, and technical specialists.
  • Focus on visually immersive game worlds and technically optimized real-time assets.

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