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Activision 2027 Summer Internships - Game Engineering (C++)

20 - 50$
Формат работы
onsite
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
US
Релокация
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Game Engineering Intern (C++/Game Development): Building gameplay, audio, physics, online, and UI technology for Activision games with an accent on C++, 3D mathematics, multiplayer systems, and player-facing experiences. Focus on implementing features in shipping titles, developing collision and simulation systems, integrating backend services, and creating game interfaces.

Location: In-person in the United States; candidates must currently reside in the US or be open to relocating to the US. Hosting locations include Playa Vista, California; Middleton, Wisconsin; and Woodland Hills, California.

Salary: $20.00–$50.00 hourly.

Company

hirify.global develops and publishes interactive entertainment and video games, including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero.

What you will do

  • Develop systems and tools that support gameplay, audio, physics, online services, and user interfaces.
  • Implement new features and mechanics for shipping game titles while working with mentors and cross-functional engineering teams.
  • Build collision geometry, simulation, queries, and other physics features for Call of Duty runtime systems.
  • Contribute to client/server integrations, multiplayer systems, social features, progression, commerce, and player-facing experiences.
  • Develop game UI frameworks, menus, buttons, and related underlying code systems.

Requirements

  • Must be currently residing in the US or be open to relocating to the US.
  • Currently enrolled in a certificate, associate’s, bachelor’s, or master’s degree program and graduating between December 2027 and June 2028.
  • Available for a 12-week internship beginning in mid-May or mid-June.
  • Proficiency in a programming language, preferably C++; strong C++ proficiency is required for several engineering tracks.
  • Ability to collaborate, communicate clearly, solve problems in an organized manner, learn quickly, and manage time effectively.
  • Relevant track-specific knowledge may include 3D mathematics, linear algebra, physics simulation, networking, UI fundamentals, or audio technology.

Nice to have

  • Personal or professional game programming experience.
  • Experience with audio middleware such as Wwise or FMOD.
  • Knowledge of kinematics, physical behavior simulation, multiplayer systems, distributed systems, or UI editors.

Culture & Benefits

  • Meaningful internship projects with access to learning tools, resources, and mentorship.
  • In-person work with office schedules determined by hosting managers.
  • Optional relocation support covering flights, trains, or car mileage, plus a living stipend for housing, utilities, commuting, and miscellaneous costs.
  • Eligible interns may receive medical, dental, vision, insurance, paid holidays, vacation, sick time, wellbeing programs, and other employee benefits.
  • Access to free or discounted games and education-related benefits may be available subject to eligibility.

Hiring process

  • Applicants must submit a resume.

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