9 часов назад
Senior Cinematics Facial Animator (Game Animation)
77 - 86$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Cinematics Facial Animator (FACS-based facial animation): Creating and integrating high-quality facial animation for in-game cinematics using motion capture data, hand-key techniques, and FACS-based rigs with an accent on lifelike character performances and cinematic quality. Focus on polishing facial capture in scene layouts, troubleshooting engine integration, and meeting animation and performance standards.
Location: United States work authorization required
Salary: $76.92–$86 per hour
Company
develops PlayStation hardware, network services, and entertainment experiences, with Insomniac Games contributing game content under the PlayStation brand.
What you will do
- Create cinematic facial animation with motion capture data, hand-key techniques, and FACS-based rigs.
- Integrate facial capture data into scene layouts and polish performances through final implementation in the game engine.
- Collaborate with Animation Directors, Lead Animators, and other departments to meet the game's visual and performance standards.
- Troubleshoot facial animation integration issues in the engine and refine lifelike character performances.
- Present work during cinematic team feedback sessions and incorporate constructive critique.
- Track progress with Jira and Flow, communicate roadblocks, and mentor junior artists.
Requirements
- Senior-level experience creating cinematic facial animation for games.
- Strong understanding of animation and camera principles for realistic cinematic experiences.
- Advanced knowledge of Maya and familiarity with FACS-based facial rigs.
- Ability to work with motion capture data and hand-key animation techniques.
- Must be authorized to work in the United States.
- Ability to interpret technical instructions, define problems, analyze data, and draw valid conclusions.
Nice to have
- Experience with Insomniac proprietary tools.
- Knowledge of MotionBuilder, Adobe Premiere, Microsoft Office Suite, or state machine flow in a game engine.
Culture & Benefits
- Eight-month temporary engagement through staffing partner Yoh Enterprise Solutions.
- Medical, dental, and vision benefit offerings are available.
- Inclusive and equal-opportunity workplace.
- Background checks are conducted at the offer stage.
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