12 часов назад
Senior Cinematic Facial Animator
76 - 86$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Cinematic Facial Animator (FACS and Maya): Creating high-quality in-game cinematic facial animation from motion capture data and hand-key techniques with an accent on lifelike facial performances, cinematography, and engine integration. Focus on integrating and polishing facial capture data, troubleshooting implementation in the game engine, and meeting animation quality and delivery standards.
Location: Remote within the United States. Candidates must be authorized to work in the United States.
Salary: $76.92–$86 per hour.
Company
is the entertainment and technology brand of Sony Interactive Entertainment, delivering gaming hardware, network services, and interactive entertainment experiences.
What you will do
- Create high-quality in-game cinematic facial animation using motion capture data, hand-key techniques, and FACS-based rigs.
- Design and refine facial performances with Animation Directors and Lead Animators to match the game's visual direction and cinematography style.
- Integrate facial capture data into scene layouts and complete final implementation in the game engine.
- Troubleshoot facial animation integration issues and collaborate with other departments on cinematic delivery.
- Participate in feedback sessions, present work, incorporate critique, and mentor more junior artists.
- Track progress with Jira and Flow and communicate roadblocks to Animation and Project Management leadership.
Requirements
- Senior-level experience creating cinematic facial animation for games.
- Advanced knowledge of Maya and experience with FACS-based facial rigs.
- Experience using motion capture data and hand-key animation techniques.
- Strong understanding of animation and camera principles for realistic cinematic performances.
- Ability to troubleshoot technical integration issues in a game engine and work across departments.
- Authorization to work in the United States is required.
Nice to have
- Knowledge of Insomniac proprietary tools.
- Experience with MotionBuilder or Adobe Premiere.
- Knowledge of state machine flow in a game engine.
Culture & Benefits
- Eight-month temporary contract through staffing partner Yoh Enterprise Solutions.
- Medical, dental, and vision benefits are available.
- Inclusive and equal-opportunity work environment.
- Background checks are conducted at the offer stage.
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