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6 дней назад

Technical Artist (Unreal Engine 5)

42 - 61$
Формат работы
hybrid
Тип работы
project
Грейд
junior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Technical Artist (Unreal Engine 5) (Python/Qt): Building and improving content-creation tools and pipelines for world art across DCC applications and Unreal Engine 5 with an accent on artist workflows, engine submission standards, and real-time performance. Focus on troubleshooting pipeline tools, supporting DCC and engine upgrades, and solving tooling and optimization challenges across art and engineering disciplines.

Location: Remote-friendly contract, prioritizing candidates local to Bellevue, Washington, with occasional onsite collaboration

Pay: $42.26–$61.28 per hour, with overtime pay when applicable

Company

hirify.global develops and publishes the Guild Wars game series and online game worlds played by more than 21 million people worldwide.

What you will do

  • Build and improve content-creation pipelines that help world artists create and iterate efficiently.
  • Communicate with engineers to ensure pipeline tools meet Unreal Engine submission standards.
  • Troubleshoot and refine tool workflows with artists and engineers.
  • Extend technical art tools across audio, VFX, cinematics, and other disciplines.
  • Maintain documentation and support DCC and engine version upgrades.
  • Help meet world-art performance metrics and identify new tooling opportunities.

Requirements

  • Bachelor’s degree in Art or a related field, or equivalent education, training, and experience.
  • At least 2 years of experience as a Technical Artist in the game industry.
  • Strong Python and Qt skills, or experience with a similar UI library.
  • Experience with Maya, Substance, standard industry tools, and Unreal Engine 5.
  • Basic C++ knowledge and familiarity with game-engine constraints and real-time rendering optimization.
  • Strong communication, organization, time management, and cross-disciplinary collaboration skills.

Nice to have

  • Knowledge of animation, cinematics, or character art.

Culture & Benefits

  • Remote-friendly contract with occasional onsite collaboration.
  • Contract duration of more than one year.
  • Benefits eligibility through a third-party employer, including medical, dental, and vision coverage.
  • Access to a 401(k) and flexible and dependent-care accounts.
  • Collaborative environment focused on supporting artists and working across disciplines.

Hiring process

  • Applications are accepted until September 14 at 10:00 a.m. Pacific Time, unless the deadline is extended.

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