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4 дня назад

Lead Cinematic Artist (Unreal Engine)

Формат работы
hybrid
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Lead Cinematic Artist (Unreal Engine): Creating and leading production of engaging runtime and FMV cinematics for games with an accent on cinematography, editing, animation, and in-engine workflows. Focus on building cinematic pipelines, collaborating with narrative, animation, and audio teams, and coordinating internal and external development partners to deliver high visual quality.

Location: Guildford, Surrey, United Kingdom (Hybrid)

Company

A game development company focused on building high-quality games through creative collaboration, strong teams, and efficient production practices.

What you will do

  • Create engaging runtime and FMV cinematics that deliver excitement, drama, narrative clarity, and player feedback.
  • Lead the internal cinematics team and external co-development partners, maintaining quality across production.
  • Collaborate with Narrative, Animation, Audio, concept, and craft leadership teams to define cinematic direction and visual quality.
  • Develop and improve cinematic pipelines, workflows, and review processes.
  • Use previs, animatics, rough storyboards, motion capture, hand-keyed animation, and procedural animation to iterate on cinematic content.
  • Work hands-on in-engine to build game-ready cinematics and improve production techniques.

Requirements

  • Strong knowledge of cinematography and editing concepts and their application to games.
  • Experience communicating visual direction through previs, animatics, or storyboards.
  • Technical understanding of cinematic production and in-engine workflows.
  • Ability to collaborate effectively with internal teams and external studios and respond constructively to feedback.
  • Experience using Unreal Engine for cinematics.
  • Strong knowledge of Maya or MotionBuilder, Premiere or Resolve, and compositing software.

Nice to have

  • Previous experience working in video games.
  • Experience on motion capture or live-action sets with actors or camera crews.
  • Experience pushing visual quality and improving production techniques.

Culture & Benefits

  • Hybrid working culture with flexible working hours.
  • Focus on work-life balance and support for family needs.
  • Creative, inclusive, and collaborative working environment.
  • Learning culture with opportunities to develop new skills.
  • Competitive compensation package.

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