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2 дня назад

Technical Artist (Game Development)

Формат работы
onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Romania
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Technical Artist (Game Development) (Unity/Unreal): Creating and optimizing game assets, visual effects, shaders, pipelines, and in-engine UI for mobile games with an accent on asset performance, rendering, and interactive content workflows. Focus on developing artist tools and scripts, building complex in-engine sequences, and translating artistic concepts into functional game content.

Location: Bucharest, Romania; onsite in a modern office in central Bucharest

Company

hirify.global is a product company creating casual mobile games, including Dice Dreams, Domino Dreams, and Disney Solitaire.

What you will do

  • Bridge creative, programming, and engineering teams in game development.
  • Collaborate with artists and engineers to create asset-creation workflows and pipelines.
  • Validate and optimize assets and game content for visual quality and performance.
  • Create visual effects with simulations, particle systems, shaders, and in-engine tools.
  • Develop scripts and tools for asset management, export, and validation.
  • Build interactive sequences, transitions, shaders, and modular in-engine UI screens.

Requirements

  • 3+ years of experience working with in-engine content using Unity, Unreal, or in-house tools.
  • Strong artistic skills in proportion, color, composition, digital illustration, sculpting, and modeling.
  • Strong portfolio or demo reel and high attention to detail.
  • Scripting experience focused on game logic or tools, preferably with C# or Python.
  • Experience with shader development and a good understanding of rendering pipelines, lighting, shading, and post-processing effects.
  • Knowledge of 3D content components, including geometry, topology, textures, UV maps, skins, and rigs.

Nice to have

  • Experience with Maya, including modeling and exporting.
  • Experience with MELScript or Python for Maya.
  • Experience with Unity and C#.
  • Experience developing shaders with GLSL or HLSL.

Culture & Benefits

  • Competitive salary and regular performance reviews.
  • Diverse career growth opportunities and the opportunity to impact a core product.
  • Comfortable modern office in central Bucharest, two minutes from Timpuri Noi metro station.
  • Happy Hours, team-building events, and a Friend Referral Program.
  • Collaborative environment focused on creativity, teamwork, and solving challenges together.

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