2 дня назад
Senior Concept Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Concept Artist (Gamedev): Creating character designs, illustrations, 3D blockouts, and visual references for the pre-production and visual development of core game titles with an accent on visual direction, artistic ideation, and consistent game identity. Focus on developing concepts for characters, environments, and props, integrating Art Director feedback, and aligning art and production teams around clear visual standards.
Location: Barcelona, Spain; hybrid work model
Company
develops core game titles, including projects inspired by the visual standards of Disney Speedstorm and Asphalt 9.
What you will do
- Create character designs and illustrations, including line art and 3D blockouts, according to project requirements and established visual styles.
- Generate and develop artistic ideas while preserving each game's unique visual identity.
- Collaborate with artists and designers to develop and refine the game's visual style.
- Iterate on designs based on feedback from the Studio Art Director and deliver concepts according to project goals and timelines.
- Plan art assets for characters, environments, and props, and communicate the required approach to relevant team members.
- Produce concepts and visual references that support production decisions and collaboration with local and international teams.
Requirements
- Mid-Senior or senior-level experience in concept art and visual development.
- Ability to create character designs, illustrations, line art, and 3D blockouts.
- Ability to develop artistic ideas while maintaining a consistent visual identity.
- Ability to incorporate feedback and work to project goals and timelines.
- Ability to plan and communicate art asset requirements for characters, environments, and props.
Culture & Benefits
- Permanent contract.
- Close collaboration with concept artists, artists, designers, production teams, and international contributors.
- Opportunities to deepen concept art expertise and take on broader artistic responsibilities.
- Access to development opportunities, mentorship, coaching, and potential internal mobility depending on business and individual opportunities.
Hiring process
- HR screening call followed by a 20-minute interview with the Hiring Manager.
- One-week practical test reviewed during a second interview with the Hiring Manager.
- Final interview with the Studio Manager.
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