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9 дней назад

Contract UI Designer (Games)

Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Contract UI Designer (Games) (UI/UX and Unreal Engine UMG): Designing immersive in-game interfaces for a horror game franchise with an accent on player flows, usability, visual hierarchy, and cross-platform readability. Focus on building complex HUD and inventory systems, prototyping interaction models, creating UI art and motion, and supporting implementation in Unreal Engine UMG.

Location: Remote within the United States

Company

hirify.global is a startup multimedia studio known for the indie horror game franchise Poppy Playtime.

What you will do

  • Design player flows, wireframes, interaction models, and intuitive in-game user experiences.
  • Prototype UI/UX solutions and test usability and player experience.
  • Create visually striking, readable, accessible, and responsive interfaces aligned with the game’s horror atmosphere.
  • Design HUDs, inventory systems, menus, icons, symbols, and other high-impact in-game UI systems.
  • Drive the workflow from wireframing and prototyping through asset creation and implementation support.
  • Collaborate with game designers, technical designers, and other disciplines while maintaining style guides, component libraries, and documentation.

Requirements

  • 3+ years of UI/UX design or UI art experience in games or interactive media.
  • A strong portfolio demonstrating UX thinking and high-quality visual UI work.
  • Experience designing HUDs, menus, and interactive game systems.
  • Proficiency with Figma, Photoshop, Illustrator, or similar design tools.
  • Experience implementing UI in Unreal Engine UMG, plus strong communication and cross-disciplinary collaboration skills.
  • Understanding of usability, player psychology, interaction design, visual hierarchy, typography, layout, and UI animation.

Nice to have

  • Experience with horror or atmospheric games.
  • Familiarity with Blueprints in Unreal Engine.
  • Basic scripting or technical implementation knowledge.
  • Experience with live games and iterative UX improvements based on player feedback.
  • Understanding of accessibility standards in games.

Culture & Benefits

  • Remote contract role supporting a multimedia game studio.
  • Work on the Poppy Playtime horror game franchise.
  • Equal opportunity workplace compliant with applicable federal, state, and local laws.

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