3 дня назад
Lead UI Artist (Game UI)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Lead UI Artist (Game UI): Creating menus, HUDs, icons, animations, and interactive elements for AAA game projects with an accent on visual quality, usability, and player-centred design. Focus on leading UI delivery, building scalable workflows and style guides, implementing interfaces in Unreal Engine with UMG, and balancing artistic goals with performance and technical constraints.
Location: Guildford, UK; hybrid work with 3 days per week on-site. Candidates must be based in the UK and have the right to work in the UK. Visa sponsorship and relocation support are not available.
Company
is a video game development studio creating AAA game experiences from offices in Guildford and Utrecht.
What you will do
- Set the UI artistic vision across game projects, covering menus, HUDs, icons, buttons, animations, and interactive elements.
- Lead UI delivery, mentor artists, review work, and raise standards for visual quality, usability, accessibility, and technical implementation.
- Collaborate with designers, artists, engineers, producers, clients, and creative leadership to solve complex UI challenges.
- Develop scalable UI workflows, pipelines, documentation, style guides, and best practices.
- Implement UI in the game engine with engineers while balancing creative goals, performance, and technical constraints.
- Present concepts and recommendations to multidisciplinary teams, senior stakeholders, and external clients.
Requirements
- Significant professional UI development experience across the game development lifecycle; AAA experience is advantageous.
- Proven experience leading UI delivery, mentoring team members, reviewing work, and managing quality across the discipline.
- Strong UI/UX, player-centred design, typography, layout, colour theory, interaction design, illustration, iconography, and technical vector artwork skills across 2D and 3D UI.
- Experience establishing UI workflows, pipelines, documentation, and style guides for scalable production.
- Advanced proficiency with Photoshop, Illustrator, After Effects, and Adobe XD or equivalent UI design tools; experience implementing UI in Unreal Engine using UMG.
- Strong communication, presentation, planning, prioritisation, stakeholder management, and collaborative leadership skills.
Nice to have
- Basic scripting knowledge in HTML, CSS, XML, XAML, or similar technologies.
- Understanding of memory constraints and balancing artistic intentions with technical limitations.
- AAA game development experience.
Culture & Benefits
- Flexible hybrid working with 3 days per week on-site.
- International AAA game projects and access to cutting-edge hardware.
- Holiday Accrual Scheme, pension plan, life assurance, and private healthcare including dental and eye care.
- Discretionary bonus scheme and Employee Assistance Programme with wellness support.
- Regular team incentives and social events, with a focus on diversity, inclusion, and accessibility.
Hiring process
- Candidate support and reasonable feedback are available throughout the interview process.
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