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7 дней назад

UX/UI Designer (Game Development)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
middle
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
UX/UI Designer (Game Development): Creating and refining game interface mockups, user flows, wireframes, prototypes, and UI elements for PC, consoles, and mobile with an accent on usability, platform guidelines, visual composition, and adaptation to established styles. Focus on structuring interface logic, researching game UI solutions, and designing interfaces that support different game mechanics and platforms.

Location: Remote; hirify.global does not hire candidates from Russia or Belarus

Company

hirify.global develops games and collaborates across art and technical disciplines using established production pipelines.

What you will do

  • Create UX wireframes, user flows, mood boards, and prototypes for game interfaces.
  • Design, draw, refine, and maintain interface mockups and additional UI elements such as icons, buttons, and pop-ups.
  • Define the structure and logic of user interfaces.
  • Adapt interfaces for PC, consoles, and mobile platforms.
  • Research game interfaces and functional solutions across different genres and platforms.

Requirements

  • Confident use of Figma, Adobe Photoshop, and Adobe Illustrator.
  • 3+ years of experience in game development and extensive understanding of game mechanics.
  • Knowledge of UX patterns, usability principles, Atomic Design, composition, color theory, proximity theory, and typography.
  • Familiarity with iOS and Android guidelines, technical specifications, and game project documentation.
  • Ability to adapt designs to an established visual style and visualize and present information.
  • Middle level or higher, with strong teamwork skills.

Nice to have

  • Experience with 2D animation tools such as After Effects, Figma, or InVision.
  • Experience working on AA or AAA games.
  • Knowledge of game engine limitations and current game interface design trends.
  • Ability to switch quickly between tasks.

Culture & Benefits

  • Work within a team with established pipelines and close collaboration with art and technical departments.
  • Remote work option and a comfortable office environment.
  • 20 paid vacation days and 10 paid sick leave days.
  • Regular salary reviews, a personal development plan, career path, and mentorship program.
  • Corporate English lessons and 50% compensation for training courses and video courses.
  • Accountant support and an employee referral program.

Hiring process

  • Fast hiring process with clear stages.

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