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Technical UI/UX Designer (Unreal Engine)

Формат работы
remote
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Ukraine
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Technical UI/UX Designer (Unreal Engine): Implementing UI/UX designs, prototypes, animations, and interactive systems across PC, console, VR, and mobile platforms with an accent on Blueprint, UMG, UI materials, and multi-platform input support. Focus on profiling and optimizing UI, debugging Blueprint/C++, implementing complex visual effects, and maintaining scalable UI systems in Unreal Engine.

Location: Dnipro, Kyiv, Lviv, or remote. Candidates from the Russian Federation and Belarus are not eligible.

Company

hirify.global develops games and provides game development services, including complex hard surface solutions for architecture, machinery, and destruction systems.

What you will do

  • Implement UI/UX designs and functionality in Unreal Engine in collaboration with UI/UX designers, UI artists, motion designers, and engineers.
  • Convert completed Figma mockups into Unreal Engine and develop functional UI/UX prototypes.
  • Implement animations, visual effects, and UI materials of varying complexity, including motion graphics and effects.
  • Build UI/UX logic and systems with Blueprints and support keyboard/mouse, gamepad, and touchpad input.
  • Ensure UI support across PC, consoles, VR, mobile, different platforms, and resolutions.
  • Troubleshoot and optimize game UI, advise on Unreal Engine UI development practices, and maintain technical UI/UX documentation.

Requirements

  • 3+ years of experience in game development.
  • 2+ years of experience with Unreal Engine 4/5 and 1+ year of experience with technical UI implementation in Unreal Engine.
  • Proficiency in Blueprint and UMG in Unreal Engine.
  • Understanding of best practices for creating UI and of event-driven and data-driven approaches in Unreal Engine.
  • Experience creating and configuring UI materials and shaders for UI implementation.
  • Basic knowledge of C++ in Unreal Engine and ability to debug Blueprints and C++.
  • Ability to profile UI and experience solving UI optimization challenges.
  • Experience implementing UI for console platforms and working with Common UI in Unreal Engine.
  • Ability to communicate in English sufficiently for verbal and written communication.
  • Ability to work with Git or Perforce and passion for game development.

Culture & Benefits

  • Established production pipelines and close collaboration with art and technical departments.
  • Comfortable office location with the ability to work remotely.
  • 20 paid vacation days and 10 paid sick leave days.
  • Regular salary reviews, a personal development plan, career path, mentorship, and corporate English lessons.
  • Compensation of 50% of advanced training and video course costs, plus accountant support.
  • Referral program with bonuses and a community of people who share a passion for game development.

Hiring process

  • Fast hiring process with a clear structure.

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