23 часа назад
Art Lead (Game Art)
165 600 - 206 400$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Art Lead (Game Art): Leading the art organization across Environment, Concept, Character, VFX, and Animation for a multiplayer fantasy adventure with an accent on team development, product judgment, and cross-disciplinary execution. Focus on improving art pipelines, evaluating work in progress, resolving production blockers, and overseeing external art partners.
Location: Remote within the United States or Canada, working across North American time zones (EST–PST); legal authorization to work in the United States or Canada is required, and work visa sponsorship is not available.
Salary: $165.6k–$206.4k per year
Company
is a fully distributed game studio developing a multiplayer fantasy adventure focused on connection, collective exploration, and emergent stories.
What you will do
- Lead the art organization across Environment, Concept, Character, VFX, Animation, and related disciplines.
- Manage, mentor, and develop discipline leads and individual contributors while building clear ownership and feedback practices.
- Stay engaged with work in progress to identify quality, readability, consistency, and player-experience issues.
- Partner with Art Direction, Design, Engineering, Production, and studio leadership to align creative goals, scope, and delivery.
- Improve art pipelines, workflows, and tools, and resolve cross-disciplinary production blockers.
- Oversee external art partners and ensure outsourced work meets creative, technical, and quality standards.
Requirements
- 6+ years of professional experience in game-development art production, with multiple shipped titles.
- Significant experience managing, mentoring, and developing artists and art leads.
- Strong understanding of workflows and dependencies across multiple game-art disciplines.
- Strong product judgment, cross-functional communication, and decision-making skills.
- Experience working with external outsourcing vendors and operating both strategically and tactically.
- Legal authorization to work in the United States or Canada and availability during EST–PST time zones; visa sponsorship is not available.
Nice to have
- Experience leading a multidisciplinary art organization.
- Understanding of Environment, Character, Concept, VFX, Animation, Technical Art, and related pipelines.
- Experience with stylized art and multiplayer games.
Culture & Benefits
- Fully distributed remote studio across North American time zones.
- Culture focused on curiosity, thoughtful communication, adaptability, constructive feedback, and continuous learning.
- Competitive salary with transparent pay and stock options.
- Medical, dental, and vision coverage, plus life insurance and disability benefits.
- 401(k) contributions in the U.S. or RRSP and DPSP contributions in Canada.
- Paid parental leave and reasonable workplace accommodations.
Hiring process
- People Operations introduction, followed by a hiring manager interview.
- Panel interview consisting of three one-hour sections.
- Gardens debrief followed by an offer.
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