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ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΎ 21 час Π½Π°Π·Π°Π΄

UI Programmer - (March of Giants)

Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
onsite
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
senior
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
Canada
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

ВСкст:
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TL;DR
UI Programmer - (March of Giants) (C++/Game UI): Developing menu, HUD, and interface systems for a game with an accent on performant C++ code, UI frameworks, and collaboration with designers and artists. Focus on prototyping interactions, integrating animation and sound hooks, optimizing UI modules, and building automated tests for continuous game health.

Location: Office-based in Montreal, Canada

Company

hirify.global is a global gaming company developing original interactive entertainment experiences.

What you will do

  • Develop and maintain menu, HUD, and other game interface modules.
  • Design and implement UI systems for target platforms while preserving visual and functional consistency.
  • Prototype interaction concepts and collaborate with designers, artists, and programming teams on implementation.
  • Integrate graphic designs, animations, sound hooks, localization, and accessibility features.
  • Investigate UI framework capabilities, troubleshoot technical limitations, and optimize performance and memory usage.
  • Create debugging tools and automated tests for UI-related APIs and systems.

Requirements

  • Bachelor’s degree in Computer Science, Computer Engineering, or equivalent training or experience.
  • At least 5 years of C++ programming experience in the video game sector, embedded systems, or a related field.
  • Ability to write clean, robust, performant, and maintainable C++ code.
  • Strong understanding of MVVM philosophy, software engineering best practices, troubleshooting, and debugging.
  • Collaborative communication skills for working in a multidisciplinary environment.
  • Ability to work from the Montreal, Canada office.

Nice to have

  • Experience with Unreal Engine 5, Slate, and UMG.
  • Experience with UI frameworks such as CommonUI.
  • Experience with Unreal’s MVVM plugin or other MVVM toolchains.
  • Experience working on PC-centric platform experiences.

Culture & Benefits

  • Work in a multidisciplinary game development environment.
  • Collaborate across design, art, programming, and other departments.
  • Contribute to an international gaming organization with teams across the world.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’