2 дня назад
Senior Character Artist (Rainbow Six Siege)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Character Artist (Rainbow Six Siege) (3D character art): Creating and refining high-quality operator customization assets through the 3D pipeline with an accent on modeling, sculpting, texturing, topology, and deformation. Focus on building optimized, animation-ready characters that balance visual quality, technical feasibility, and AAA production constraints.
Location: Office-based in Montreal, Canada
Company
is a global gaming company creating original interactive experiences, including Rainbow Six Siege, Assassin’s Creed, and Just Dance.
What you will do
- Create and refine high-quality operator customization assets for Rainbow Six Siege.
- Develop character content across the 3D pipeline, including modeling, sculpting, texturing, retopology, and UV unwrapping.
- Produce animated textures and technically advanced visual elements that meet project quality standards.
- Evaluate concept feasibility with concept artists and propose creative or technical adaptations when production constraints arise.
- Build strong topology and support riggers and animators with believable, optimized character deformation.
- Share technical expertise, mentor artists, and adapt work based on feedback and changing production priorities.
Requirements
- Expertise with ZBrush and Substance 3D Painter, plus other 3D tools such as Maya and 3DS Max.
- Strong understanding of topology and deformation.
- Experience creating game-ready assets that meet AAA production and performance constraints.
- Understanding of technical and production limitations in complex character creation.
- Effective communication with artistic, technical, and leadership teams.
- CV and an up-to-date portfolio showcasing 3D character work, customization content, topology, and animation-ready assets.
Culture & Benefits
- Collaboration with concept artists, riggers, animators, and production partners.
- Knowledge sharing and mentorship within the art team.
- Work focused on high-quality AAA game production for Rainbow Six Siege.
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